Projects
Here I list a bunch of the projects I have worked on over the years.
This is by no means an exhaustive list, but I am very proud of the
ones that are listed. These project span in time from the beginning
of my time at CCS to the present.
Just a quick warning, this site is a work in progress so some of the
links may not go anywhere.
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MSOE Hedge Maze
A hedge maze game writen in Direct X.
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Pic Cube
A distributed display using 64 Pic18 processors.
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Pic RTOS
A real time cooperative operating system for the pic16 and pic18 microcontrollers.
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Pic OS
A preemtive operating system for the pic18 microcontroller.
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MarketQA Java Interface
A java interface to the Thomson MarketQA server.
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Boston Pull
A spreadsheet scripting language and cron like data gatherer for Stark Boston.
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Cluster Priority
Adding prority scheduling to the homemade quant cluster.
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Futures Feed
Near realtime features feeding into quant daemon framework.
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Cold Glue Reject
Rejection of printed material due to cold glue.
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Belt Receive
Transfering books from custodial to non costodial machine sections.
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Agile Book Group
Attempting to get agile method into the Quad finishing group.
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Image Processing
Bluring, resizing, and painting images using different filters for cs559.
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Transformation Hierarchy
Building virtual construction equipment using transformation heierarchies.
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Rollercoaster
A virtual roller coster using curved surfaces and 3D orientations.
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Virtual Town
A virtual town with a fountain, castle, and people constructed using vertex and fragment shaders.
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Epistemic Visualization
A tool for visualizing the diferences between Epistemic Frames using Qt.
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3D Kinematics Engine
A 3D kinematic simulation engine written in MATLAB and C++.
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