- i -
- id
: BWAPI::BulletType
, BWAPI::BulletData
, BWAPI::PlayerImpl
, BWAPI::DamageType
, BWAPI::UnitCommandType
, BWAPI::UnitSizeType
, BWAPI::Error
, BWAPI::UnitType
, BWAPI::UpgradeType
, BWAPI::UnitData
, BWAPI::ExplosionType
, BWAPI::WeaponType
, BWAPI::GameType
, BWAPI::ForceImpl
, BWAPI::UnitImpl
, BWAPI::Order
, BWAPI::PlayerType
, BWAPI::Color
, BWAPI::Race
, BWAPI::TechType
- index
: BWAPI::BulletImpl
- inGame
: BWAPI::GameImpl
- initialHitPoints
: BWAPI::UnitImpl
- initialPosition
: BWAPI::UnitImpl
- initialResources
: BWAPI::UnitImpl
- initialType
: BWAPI::UnitImpl
- initialUnitCount
: BWAPI::GameData
- instanceID
: BWAPI::GameData
- irradiateTimer
: BWAPI::UnitData
- isAccelerating
: BWAPI::UnitData
- isAlly
: BWAPI::PlayerData
- isAttackFrame
: BWAPI::UnitData
- isAttacking
: BWAPI::UnitData
- isBattleNet
: BWAPI::GameData
- isBeingGathered
: BWAPI::UnitData
- isBlind
: BWAPI::UnitData
- isBraking
: BWAPI::UnitData
- isBuildable
: BWAPI::GameData
- isBurrowed
: BWAPI::UnitData
- isCloaked
: BWAPI::UnitData
- isComplete
: BuildTilePath
, PositionPath
, RegionPath
, WalkPositionPath
- isCompleted
: BWAPI::UnitData
- isConstructing
: BWAPI::UnitData
- isDebug
: BWAPI::GameData
- isDefeated
: BWAPI::PlayerData
- isDetected
: BWAPI::UnitData
- isEnemy
: BWAPI::PlayerData
- isExplored
: BWAPI::GameData
- isGathering
: BWAPI::UnitData
- isHallucination
: BWAPI::UnitData
- isIdle
: BWAPI::UnitData
- isInGame
: BWAPI::GameData
- isInterruptible
: BWAPI::UnitData
- isInvincible
: BWAPI::UnitData
- isLifted
: BWAPI::UnitData
- isMorphing
: BWAPI::UnitData
- isMoving
: BWAPI::UnitData
- isMultiplayer
: BWAPI::GameData
- isNeutral
: BWAPI::PlayerData
- isOccupied
: BWAPI::GameData
- isParasited
: BWAPI::UnitData
- isParticipating
: BWAPI::PlayerData
- isPaused
: BWAPI::GameData
- isReplay
: BWAPI::GameData
- isResearching
: BWAPI::PlayerData
- isSelected
: BWAPI::UnitData
- isSolid
: BWAPIC::Shape
- isStartingAttack
: BWAPI::UnitData
- isStuck
: BWAPI::UnitData
- isTraining
: BWAPI::UnitData
- isUnderDarkSwarm
: BWAPI::UnitData
- isUnderDWeb
: BWAPI::UnitData
- isUnderStorm
: BWAPI::UnitData
- isUnpowered
: BWAPI::UnitData
- isUpgrading
: BWAPI::PlayerData
- isVictorious
: BWAPI::PlayerData
- isVisible
: BWAPI::UnitData
, BWAPI::BulletData
, BWAPI::GameData
- isWalkable
: BWAPI::GameData
- isWinner
: BWAPI::Event