BWAPI
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#include "GameImpl.h"
#include <vector>
#include <string>
#include <Util/Strings.h>
#include "WMode.h"
#include "Detours.h"
#include "DLLMain.h"
#include "Recording.h"
#include "Resolution.h"
#include <BWAPI/BWtoBWAPI.h>
#include <BWAPI/UnitImpl.h>
#include <BWAPI/PlayerImpl.h>
#include <BWAPI/BulletImpl.h>
#include <BW/Bullet.h>
#include <BW/Offsets.h>
#include "../../Debug.h"
Namespaces | |
namespace | BWAPI |
Defines | |
#define | WIN32_LEAN_AND_MEAN |
Variables | |
Game * | BWAPI::Broodwar = NULL |
#define WIN32_LEAN_AND_MEAN |