- a -
- Accelerating
: BW::MovementFlags
- Accumulate
: BW::Conditions
- Acid_Spore
: BW::WeaponID
, BW::FlingyID
- Acid_Spore_Kukulza_Guardian
: BW::WeaponID
- Acid_Spray_Unused
: BW::WeaponID
- Addon
: BW::UnitPrototypeFlags
- AdrenalGlands
: BW::UpgradeID
- AIPatrol
: BW::OrderID
, OrderID
- Air
: BW::WeaponTargetFlags
- Air_Splash
: BW::ExplosionID
- AirAttkInit
: BW::Anims
- AirAttkRpt
: BW::Anims
- AirAttkToIdle
: BW::Anims
- AlliedVictory
: BW::PlayerID
- Allies
: BW::PlayerID
, BW::PlayerGroups
- ALLIES_WATCH
: AISCRIPT
- AllPlayers
: BW::PlayerID
, BW::PlayerGroups
- AlmostBuilt
: BW::Anims
- Always
: BW::Conditions
- AlwaysDisplay
: BW::TriggerEntryFlags
- AnabolicSynthesis
: BW::UpgradeID
- AnimatedIdle
: BW::UnitPrototypeFlags
- Antennae
: BW::UpgradeID
- Anti_Matter_Missile
: BW::FlingyID
- Anti_matter_Missiles
: BW::WeaponID
- Anti_matter_Missiles_Artanis
: BW::WeaponID
- Anti_matter_Missiles_Mojo
: BW::WeaponID
- ApialSensors
: BW::UpgradeID
- ApolloReactor
: BW::UpgradeID
- Arbiter
: BW::FlingyID
- Arbiter_Tribunal
: BW::FlingyID
- Archon_Energy
: BW::FlingyID
- ArchonWarp
: BW::TechID
- Arclite_Cannon
: BW::WeaponID
- Arclite_Cannon_Edmund_Duke
: BW::WeaponID
- Arclite_Shock_Cannon
: BW::WeaponID
- Arclite_Shock_Cannon_Edmund_Duke
: BW::WeaponID
- Arclite_Shock_Cannon_Hit
: BW::FlingyID
- ArgusJewel
: BW::UpgradeID
- ArgusTalisman
: BW::UpgradeID
- Armory
: BW::FlingyID
- Assimilator
: BW::FlingyID
- ATA_Laser_Battery
: BW::WeaponID
, BW::FlingyID
- ATA_Laser_Battery_Hyperion
: BW::WeaponID
- ATA_Laser_Battery_Norad_II_Mengsk_DuGalle
: BW::WeaponID
- AtkMoveEP
: BW::OrderID
, OrderID
- ATS_Laser_Battery
: BW::WeaponID
- ATS_Laser_Battery_Hyperion
: BW::WeaponID
- ATS_Laser_Battery_Norad_II_Mengsk_DuGalle
: BW::WeaponID
- Attack
: BW::UnitPrototypeFlags
- Attack1
: BW::OrderID
, OrderID
- Attack2
: BW::OrderID
, OrderID
- ATTACK_ADD
: AISCRIPT
- ATTACK_CLEAR
: AISCRIPT
- ATTACK_DO
: AISCRIPT
- ATTACK_PREPARE
: AISCRIPT
- AttackFixedRange
: OrderID
, BW::OrderID
- AttackMove
: OrderID
, BW::OrderID
- AttackTile
: OrderID
, BW::OrderID
- AttackUnit
: BW::OrderID
, OrderID
- AutoAttackAndMove
: BW::UnitPrototypeFlags
- autoWander
: BW::OrderFlags