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BWAPI
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#include <MedicAgent.h>


Public Member Functions | |
| MedicAgent (BWAPI::Unit &u) | |
| virtual void | update () |
Definition at line 10 of file MedicAgent.h.
| MedicAgent::MedicAgent | ( | BWAPI::Unit & | u | ) |
Definition at line 12 of file MedicAgent.cpp.
: GroundAgent(u) { // state = DefendState; }
| void MedicAgent::update | ( | ) | [virtual] |
Reimplemented from GroundAgent.
Definition at line 18 of file MedicAgent.cpp.
References AttackState, DefendState, IdleState, Agent::positionTarget, Agent::state, and Agent::unit.
{
switch(state)
{
case IdleState: break;
case AttackState: unit.attack(positionTarget); break;
case DefendState: unit.attack(positionTarget); break;
}
GroundAgent::update();
}
1.7.6.1