BWAPI
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#include <MedicAgent.h>
Public Member Functions | |
MedicAgent (BWAPI::Unit &u) | |
virtual void | update () |
Definition at line 10 of file MedicAgent.h.
MedicAgent::MedicAgent | ( | BWAPI::Unit & | u | ) |
Definition at line 12 of file MedicAgent.cpp.
: GroundAgent(u) { // state = DefendState; }
void MedicAgent::update | ( | ) | [virtual] |
Reimplemented from GroundAgent.
Definition at line 18 of file MedicAgent.cpp.
References AttackState, DefendState, IdleState, Agent::positionTarget, Agent::state, and Agent::unit.
{ switch(state) { case IdleState: break; case AttackState: unit.attack(positionTarget); break; case DefendState: unit.attack(positionTarget); break; } GroundAgent::update(); }