_currPwrState | ClockedObject | protected |
_masterId | GpuDispatcher | protected |
_params | SimObject | protected |
accessUserVar(BaseCPU *cpu, uint64_t addr, int val, int off) | GpuDispatcher | |
cacheBlockSize() const | DmaDevice | inline |
ckptCount | Serializable | static |
ckptMaxCount | Serializable | static |
ckptPrevCount | Serializable | static |
Clocked(ClockDomain &clk_domain) | Clocked | inlineprotected |
Clocked(Clocked &)=delete | Clocked | protected |
clockEdge(Cycles cycles=Cycles(0)) const | Clocked | inline |
ClockedObject(const ClockedObjectParams *p) | ClockedObject | |
clockPeriod() const | Clocked | inline |
computeStats() | ClockedObject | |
cpu | GpuDispatcher | protected |
curCycle() const | Clocked | inline |
currentSection() | Serializable | static |
curTask | GpuDispatcher | protected |
cyclesToTicks(Cycles c) const | Clocked | inline |
deschedule(Event &event) | EventManager | inline |
deschedule(Event *event) | EventManager | inline |
dispatchActive | GpuDispatcher | protected |
dispatchCount | GpuDispatcher | protected |
DmaDevice(const Params *p) | DmaDevice | |
dmaPending() const | DmaDevice | inline |
dmaPort | DmaDevice | protected |
dmaRead(Addr addr, int size, Event *event, uint8_t *data, Tick delay=0) | DmaDevice | inline |
dmaWrite(Addr addr, int size, Event *event, uint8_t *data, Tick delay=0) | DmaDevice | inline |
doneIds | GpuDispatcher | protected |
drain() override | SimObject | inlinevirtual |
Drainable() | Drainable | protected |
drainResume() | Drainable | inlineprotectedvirtual |
drainState() const | Drainable | inline |
driver | GpuDispatcher | protected |
EventManager(EventManager &em) | EventManager | inline |
EventManager(EventManager *em) | EventManager | inline |
EventManager(EventQueue *eq) | EventManager | inline |
eventq | EventManager | protected |
eventQueue() const | EventManager | inline |
exec() | GpuDispatcher | |
execIds | GpuDispatcher | protected |
find(const char *name) | SimObject | static |
frequency() const | Clocked | inline |
getAddrRanges() const | GpuDispatcher | virtual |
getInstance() | GpuDispatcher | inlinestatic |
getMasterPort(const std::string &if_name, PortID idx) | GpuDispatcher | virtual |
getNumCUs() | GpuDispatcher | |
getProbeManager() | SimObject | |
getSlavePort(const std::string &if_name, PortID idx=InvalidPortID) | PioDevice | virtual |
getStaticContextSize() const | GpuDispatcher | |
GpuDispatcher(const Params *p) | GpuDispatcher | |
init() override | DmaDevice | virtual |
initState() | SimObject | virtual |
instance | GpuDispatcher | protectedstatic |
loadState(CheckpointIn &cp) | SimObject | virtual |
masterId() | GpuDispatcher | inline |
memInvalidate() | SimObject | inlinevirtual |
MemObject(const Params *params) | MemObject | |
memWriteback() | SimObject | inlinevirtual |
name() const | SimObject | inlinevirtual |
ndRange | GpuDispatcher | protected |
ndRangeMap | GpuDispatcher | protected |
nextCycle() const | Clocked | inline |
notifyFork() | Drainable | inlinevirtual |
notifyWgCompl(Wavefront *w) | GpuDispatcher | |
num_kernelLaunched | GpuDispatcher | |
numPwrStateTransitions | ClockedObject | protected |
operator=(Clocked &)=delete | Clocked | protected |
Params typedef | GpuDispatcher | |
params() const | PioDevice | inline |
pioAddr | GpuDispatcher | protected |
pioDelay | GpuDispatcher | protected |
PioDevice(const Params *p) | PioDevice | |
pioPort | PioDevice | protected |
pioSize | GpuDispatcher | protected |
prvEvalTick | ClockedObject | protected |
pwrState() const | ClockedObject | inline |
pwrState(Enums::PwrState) | ClockedObject | |
pwrStateClkGateDist | ClockedObject | protected |
pwrStateName() const | ClockedObject | inline |
pwrStateResidencyTicks | ClockedObject | protected |
pwrStateWeights() const | ClockedObject | |
read(PacketPtr pkt) | GpuDispatcher | virtual |
regProbeListeners() | SimObject | virtual |
regProbePoints() | SimObject | virtual |
regStats() override | ClockedObject | virtual |
reschedule(Event &event, Tick when, bool always=false) | EventManager | inline |
reschedule(Event *event, Tick when, bool always=false) | EventManager | inline |
resetClock() const | Clocked | inlineprotected |
resetStats() | SimObject | virtual |
schedule(Event &event, Tick when) | EventManager | inline |
schedule(Event *event, Tick when) | EventManager | inline |
scheduleDispatch() | GpuDispatcher | |
Serializable() | Serializable | |
serialize(CheckpointOut &cp) const | GpuDispatcher | virtual |
serializeAll(CheckpointOut &cp) | SimObject | static |
Serializable::serializeAll(const std::string &cpt_dir) | Serializable | static |
serializeSection(CheckpointOut &cp, const char *name) const | Serializable | |
serializeSection(CheckpointOut &cp, const std::string &name) const | Serializable | inline |
setCurTick(Tick newVal) | EventManager | inline |
setFuncargsSize(int funcargs_size) | GpuDispatcher | |
setInstance(GpuDispatcher *_instance) | GpuDispatcher | inlinestatic |
shader | GpuDispatcher | protected |
signalDrainDone() const | Drainable | inlineprotected |
SimObject(const Params *_params) | SimObject | |
startup() | SimObject | virtual |
sys | PioDevice | protected |
tickEvent | GpuDispatcher | protected |
ticksToCycles(Tick t) const | Clocked | inline |
tlb | GpuDispatcher | protected |
tlbPort | GpuDispatcher | |
TranslationBuffer typedef | GpuDispatcher | protected |
unserialize(CheckpointIn &cp) | GpuDispatcher | virtual |
unserializeGlobals(CheckpointIn &cp) | Serializable | static |
unserializeSection(CheckpointIn &cp, const char *name) | Serializable | |
unserializeSection(CheckpointIn &cp, const std::string &name) | Serializable | inline |
updateClockPeriod() const | Clocked | inline |
voltage() const | Clocked | inline |
wakeupEventQueue(Tick when=(Tick)-1) | EventManager | inline |
wfSize() const | GpuDispatcher | |
write(PacketPtr pkt) | GpuDispatcher | virtual |
~Clocked() | Clocked | inlineprotectedvirtual |
~DmaDevice() | DmaDevice | inlinevirtual |
~Drainable() | Drainable | protectedvirtual |
~GpuDispatcher() | GpuDispatcher | inline |
~PioDevice() | PioDevice | virtual |
~Serializable() | Serializable | virtual |
~SimObject() | SimObject | virtual |