Here is a list of all class members with links to the classes they belong to:
- _ -
- _agents
: MapSector
, Task
- _airStrength
: AssaultSectorTask
- _airValuePercentage
: MapSector
- _assaultCount
: AssaultSectorTask
- _assaultSectorTaskCount
: MapSector
- _building
: AddonBuildControlTowerTask
, AddonBuildMachineShopTask
, AddonBuildTask
, BuildTask
, AddonBuildComSatTask
- _buildingCount
: MapSector
- _buildingPos
: BuildTask
, MoveCommandTask
- _buildingType
: AddonBuildControlTowerTask
, AddonBuildMachineShopTask
, AddonBuildTask
, BuildTask
, MoveCommandTask
, AddonBuildComSatTask
- _canBePreempted
: Task
- _canDoSomethingElse
: Agent
- _canExecute
: Task
- _centerAgent
: AssaultSectorTask
, ProtectUnitTask
- _centerPosition
: MapSector
- _creationFrame
: Task
- _currentAptitude
: Agent
- _currentTask
: Agent
- _deathCount
: MapSector
- _disposition
: Agent
- _enemies
: MapSector
- _enemyAirStrength
: AssaultSectorTask
- _enemyGroundStrength
: AssaultSectorTask
- _enemyValue
: MapSector
- _env
: Agent
, MapSector
, Task
- _execValidationFreq
: Task
- _exploreSectorTask
: MapSector
- _filterTaskInfo
: Task
- _geyser
: BuildRefineryTask
- _geysers
: BaseAgent
, MapSector
- _groundStrength
: AssaultSectorTask
- _groupPosition
: AssaultSectorTask
, ProtectUnitTask
- _id
: Task
- _isAssaultReady
: AssaultSectorTask
- _lastPosition
: Agent
- _lastVisible
: MapSector
- _maxDistance
: ExploreSectorTask
- _maxReqUnits
: RecollectGasTask
, RecollectMinTask
- _minAptitude
: AttackUnitTask
- _mineralPatches
: BaseAgent
- _minerals
: MapSector
- _minimumAttackAirStrength
: AssaultSectorTask
- _minimumAttackGroundStrength
: AssaultSectorTask
- _minimumDefenseAirStrength
: AssaultSectorTask
- _minimumDefenseGroundStrength
: AssaultSectorTask
- _name
: Task
- _neededUnits
: ProtectUnitTask
- _needsMoreUnits
: Task
- _notVisibleWalkablePositions
: MapSector
- _plannedBuilding
: BuildTask
, MoveCommandTask
- _position
: MapSector
- _positions
: MapSector
- _possibleEnemyValue
: MapSector
- _posX
: MapSector
- _posY
: MapSector
- _priority
: Task
- _protectedAgent
: ProtectUnitTask
- _protectUnitTask
: Agent
- _rallyPosition
: TrainTask
- _readyRange
: AssaultSectorTask
, ProtectUnitTask
- _refineries
: BaseAgent
- _refineryType
: BaseAgent
- _requiredAddon
: TrainTask
- _requiresUnits
: AddonBuildComSatTask
, AddonBuildControlTowerTask
, AddonBuildMachineShopTask
, AddonBuildTask
, BuildTask
, TrainTask
- _reqUnits
: RecollectMinTask
, RecollectGasTask
- _resource
: RecollectGasTask
, RecollectMinTask
- _resourceValue
: MapSector
- _sector
: Agent
, AssaultSectorTask
, ExploreSectorTask
- _sectorHeight
: MapSector
- _sectorWidth
: MapSector
- _sourceBuildingType
: AddonBuildComSatTask
, AddonBuildMachineShopTask
, AddonBuildControlTowerTask
, AddonBuildTask
- _status
: Task
- _statusMessage
: Task
- _syncUp
: Task
- _target
: AttackUnitTask
, ScanTargetTask
- _targetEnemy
: AssaultSectorTask
, ProtectUnitTask
- _targetPosition
: MoveCommandTask
, BuildTask
, Agent
- _taskActionFrame
: Agent
- _taskHeldFrames
: Agent
- _tempValue
: Agent
- _trainerType
: TrainTask
- _types
: Agent
, Task
- _undetectedValuePercentage
: MapSector
- _unit
: Agent
- _unitMemories
: MapSector
- _unitsNeeded
: AssaultSectorTask
- _unitType
: TrainTask
- _unitTypeCounts
: AssaultSectorTask
- _unitTypeTrained
: TrainTask
- _visibilityPercentage
: MapSector
- _walkablePercentage
: MapSector
- _walkablePositions
: MapSector
- _workerType
: BuildTask