Here is a list of all class members with links to the classes they belong to:
- m -
- maelstromTimer
: BWAPI::UnitData
- makeEvent()
: BWAPI::GameImpl
- makeValid()
: BWAPI::TilePosition
, BWAPI::Position
- mapAnalyzed
: InformationManager
- mapFileName()
: BWAPI::Game
, BWAPI::GameData
, BWAPI::GameImpl
- mapHash
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapHeight
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapName()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameData
- mapPathName
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapSplitTilesMiniTileMask
: BWAPI::GameData
- mapSplitTilesRegion1
: BWAPI::GameData
- mapSplitTilesRegion2
: BWAPI::GameData
- mapTileRegionId
: BWAPI::GameData
- mapWidth
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- MatchEnd()
: BWAPI::Event
- MatchFrame()
: BWAPI::Event
- MatchStart()
: BWAPI::Event
- MAX_COMMANDS
: BWAPI::GameData
- MAX_EVENTS
: BWAPI::GameData
- MAX_SHAPES
: BWAPI::GameData
- MAX_STRINGS
: BWAPI::GameData
- MAX_UNIT_COMMANDS
: BWAPI::GameData
- maxAirHits()
: BWAPI::UnitType
- maxEnergy()
: BWAPI::PlayerImpl
, BWAPI::Player
, BWAPI::UnitType
- maxGroundHits()
: BWAPI::UnitType
- maxHitPoints()
: BWAPI::UnitType
- maxRange()
: BWAPI::WeaponType
- maxRepeats()
: BWAPI::UpgradeType
- maxShields()
: BWAPI::UnitType
- medianSplashRadius()
: BWAPI::WeaponType
- MenuFrame()
: BWAPI::Event
- MergeSquads
: SquadAgent
- microScienceVessel()
: CombatAgent
- mineralPrice()
: BWAPI::UpgradeType
, BWAPI::TechType
, BWAPI::UnitType
- mineralPriceFactor()
: BWAPI::UpgradeType
- minerals
: BWAPI::PlayerData
, BWTA::BaseLocation
, BWAPI::PlayerImpl
, InformationManager
, BWAPI::Player
- minRange()
: BWAPI::WeaponType
- morph()
: BWAPI::UnitImpl
, BWAPI::UnitCommand
, BWAPI::Unit
- mouseState
: BWAPI::GameData
- mouseX
: BWAPI::GameData
- mouseY
: BWAPI::GameData
- move()
: BWAPI::UnitCommand
, BWAPI::Unit
, BWAPI::UnitImpl