Here is a list of all class members with links to the classes they belong to:
- h -
- haltConstruction()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- haltDistance()
: BWAPI::UnitType
- handleCloakedEnemy()
: StrategyManager
- hasCreep()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameData
, BWAPI::GameImpl
- hasLatCom
: BWAPI::GameData
- hasNuke
: BWAPI::UnitData
, BWAPI::UnitImpl
, BWAPI::Unit
- hasPath()
: BWAPI::UnitImpl
, BWAPI::Game
, BWAPI::Position
, BWAPI::TilePosition
, BWAPI::Unit
, BWAPI::GameImpl
- hasPermanentCloak()
: BWAPI::UnitType
- hasPower()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameImpl
, BWAPI::Game
- hasPowerPrecise()
: BWAPI::GameImpl
, BWAPI::Game
- hasResearched
: BWAPI::PlayerData
, BWAPI::Player
, BWAPI::PlayerImpl
- hasUnitOfType()
: SquadAgent
- hatchery
: BWAPI::UnitData
- haveResources()
: InformationManager
- hitPoints
: BWAPI::UnitData
- holdPosition()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- holes
: BWTA::Polygon
- home
: InformationManager