- u -
- unburrow()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- UnitCommand()
: BWAPI::UnitCommand
- UnitCommandType()
: BWAPI::UnitCommandType
- UnitCreate()
: BWAPI::Event
- UnitDestroy()
: BWAPI::Event
- UnitDiscover()
: BWAPI::Event
- UnitEvade()
: BWAPI::Event
- UnitHide()
: BWAPI::Event
- UnitImpl()
: BWAPI::UnitImpl
- UnitMorph()
: BWAPI::Event
- UnitRenegade()
: BWAPI::Event
- UnitShow()
: BWAPI::Event
- UnitSizeType()
: BWAPI::UnitSizeType
- unitTraining()
: SquadManager
- UnitType()
: BWAPI::UnitType
- unload()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- unloadAll()
: BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::Unit
- unsiege()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- unsiegeRequest()
: CombatAgent
- Update()
: StateMachine< entity_type >
- update()
: BWAPI::Client
- updateEnemyArmy()
: PlannerManager
- updateEnemyArmyStats()
: PlannerManager
- updateSelfArmy()
: PlannerManager
- updateSelfArmyStats()
: PlannerManager
- upgrade()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- upgradeRequest()
: InformationManager
- upgrades()
: BWAPI::UnitType
- upgradeTime()
: BWAPI::UpgradeType
- upgradeTimeFactor()
: BWAPI::UpgradeType
- UpgradeType()
: BWAPI::UpgradeType
- upgradeType()
: BWAPI::WeaponType
- UpgradeType()
: BWAPI::UpgradeType
- useScanner()
: InformationManager
- useTech()
: BWAPI::UnitCommand
, BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::Unit
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitImpl