- r -
- Race()
: BWAPI::Race
- reassignRevomedMinerals()
: WorkerManager
- rebalanceGathering()
: WorkerManager
- rebalanceProduction()
: PlannerManager
- ReceiveText()
: BWAPI::Event
- recompute_enemy_dps()
: InformationManager
- RectangleArray()
: BWTA::RectangleArray< Type >
- red()
: BWAPI::Color
- refineryPlaced()
: BuildManager
- regeneratesHP()
: BWAPI::UnitType
- removeEnemyThreat()
: SquadAgent
- removeMergingSquads()
: SquadManager
- removeReservedGas()
: InformationManager
- removeReservedMinerals()
: InformationManager
- repair()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- requestRetreat()
: SquadManager
- requiredTech()
: BWAPI::UnitType
- requiredUnits()
: BWAPI::UnitType
- requiresCreep()
: BWAPI::UnitType
- requiresPsi()
: BWAPI::UnitType
- research()
: BWAPI::Unit
, BWAPI::UnitImpl
, BWAPI::UnitCommand
- researchRequest()
: InformationManager
- researchTime()
: BWAPI::TechType
- reserveBaseLocations()
: BuildManager
- reserveGas()
: InformationManager
- reserveMinerals()
: InformationManager
- resize()
: BWTA::RectangleArray< Type >
- restartGame()
: BWAPI::Game
, BWAPI::GameImpl
- resumeGame()
: BWAPI::GameImpl
, BWAPI::Game
- returnCargo()
: BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::Unit
- RevertToPreviousState()
: StateMachine< entity_type >
- rightClick()
: BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::UnitCommand