BWAPI
Namespaces | Defines | Functions | Variables
trunk/bwapi/BWAPI/Source/BWAPI/GameImpl.cpp File Reference
#include "../../svnrev.h"
#include "GameImpl.h"
#include <stdio.h>
#include <windows.h>
#include <string>
#include <vector>
#include <algorithm>
#include <math.h>
#include <Util/Exceptions.h>
#include <Util/Strings.h>
#include <Util/Foreach.h>
#include <Util/Gnu.h>
#include <BWAPI/ForceImpl.h>
#include <BWAPI/PlayerImpl.h>
#include <BWAPI/UnitImpl.h>
#include <BWAPI/BulletImpl.h>
#include <TemplatesImpl.h>
#include <BWAPI/Command.h>
#include <BWAPI/Map.h>
#include <BWAPI/Flag.h>
#include <BWAPI.h>
#include <BW/Unit.h>
#include <BW/Bullet.h>
#include <BW/Offsets.h>
#include <BW/UnitTarget.h>
#include <BW/OrderTypes.h>
#include <BW/Latency.h>
#include <BW/TileType.h>
#include <BW/TileSet.h>
#include <BW/GameType.h>
#include <BW/CheatType.h>
#include <BW/Dialog.h>
#include "BWAPI/AIModule.h"
#include "DLLMain.h"
#include "Config.h"
#include "Detours.h"
#include "../NewHackUtil.h"
#include "BWtoBWAPI.h"
#include "../../Debug.h"
Include dependency graph for GameImpl.cpp:
This graph shows which files directly or indirectly include this file:

Namespaces

namespace  BWAPI

Defines

#define WIN32_LEAN_AND_MEAN

Functions

bool __fastcall BWAPI::BWAPI_squareIterator_callback (Unit *uIterator)
bool __fastcall BWAPI::BWAPI_radiusIterator_callback (Unit *uIterator)

Variables

BWAPI::Position BWAPI::unitsInRadius_compare
int BWAPI::unitsInRadius_radius

Define Documentation

 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines