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BaseGlobalEvent Class Referenceabstract

Common base class for GlobalEvent and GlobalSyncEvent. More...

#include <global_event.hh>

Inheritance diagram for BaseGlobalEvent:
EventBase BaseGlobalEventTemplate< Derived > BaseGlobalEventTemplate< GlobalEvent > BaseGlobalEventTemplate< GlobalSyncEvent > GlobalEvent GlobalSyncEvent DebugBreakEvent GlobalSimLoopExitEvent Stats::StatEvent DistIface::SyncEvent

Classes

class  BarrierEvent
 The base class for the local events that will synchronize threads to perform the global event. More...
 

Public Member Functions

 BaseGlobalEvent (Priority p, Flags f)
 
virtual ~BaseGlobalEvent ()
 
virtual void process ()=0
 
virtual const char * description () const =0
 
void schedule (Tick when)
 
bool scheduled () const
 
Tick when () const
 
void deschedule ()
 
void reschedule (Tick when)
 

Protected Attributes

Barrier barrier
 The barrier that all threads wait on before performing the global event. More...
 
std::vector< BarrierEvent * > barrierEvent
 The individual local event instances (one per thread/event queue). More...
 

Static Private Attributes

static std::mutex globalQMutex
 Mutex variable for providing exculsive right to schedule global events. More...
 

Additional Inherited Members

- Public Types inherited from EventBase
typedef int8_t Priority
 
- Static Public Attributes inherited from EventBase
static const Priority Minimum_Pri = SCHAR_MIN
 Event priorities, to provide tie-breakers for events scheduled at the same cycle. More...
 
static const Priority Debug_Enable_Pri = -101
 If we enable tracing on a particular cycle, do that as the very first thing so we don't miss any of the events on that cycle (even if we enter the debugger). More...
 
static const Priority Debug_Break_Pri = -100
 Breakpoints should happen before anything else (except enabling trace output), so we don't miss any action when debugging. More...
 
static const Priority CPU_Switch_Pri = -31
 CPU switches schedule the new CPU's tick event for the same cycle (after unscheduling the old CPU's tick event). More...
 
static const Priority Delayed_Writeback_Pri = -1
 For some reason "delayed" inter-cluster writebacks are scheduled before regular writebacks (which have default priority). More...
 
static const Priority Default_Pri = 0
 Default is zero for historical reasons. More...
 
static const Priority DVFS_Update_Pri = 31
 DVFS update event leads to stats dump therefore given a lower priority to ensure all relevant states have been updated. More...
 
static const Priority Serialize_Pri = 32
 Serailization needs to occur before tick events also, so that a serialize/unserialize is identical to an on-line CPU switch. More...
 
static const Priority CPU_Tick_Pri = 50
 CPU ticks must come after other associated CPU events (such as writebacks). More...
 
static const Priority Stat_Event_Pri = 90
 Statistics events (dump, reset, etc.) come after everything else, but before exit. More...
 
static const Priority Progress_Event_Pri = 95
 Progress events come at the end. More...
 
static const Priority Sim_Exit_Pri = 100
 If we want to exit on this cycle, it's the very last thing we do. More...
 
static const Priority Maximum_Pri = SCHAR_MAX
 Maximum priority. More...
 
- Protected Types inherited from EventBase
typedef unsigned short FlagsType
 
typedef ::Flags< FlagsTypeFlags
 
- Static Protected Attributes inherited from EventBase
static const FlagsType PublicRead = 0x003f
 
static const FlagsType PublicWrite = 0x001d
 
static const FlagsType Squashed = 0x0001
 
static const FlagsType Scheduled = 0x0002
 
static const FlagsType Managed = 0x0004
 
static const FlagsType AutoDelete = Managed
 
static const FlagsType Reserved0 = 0x0008
 This used to be AutoSerialize. More...
 
static const FlagsType IsExitEvent = 0x0010
 
static const FlagsType IsMainQueue = 0x0020
 
static const FlagsType Initialized = 0x7a40
 
static const FlagsType InitMask = 0xffc0
 

Detailed Description

Common base class for GlobalEvent and GlobalSyncEvent.

Definition at line 62 of file global_event.hh.

Constructor & Destructor Documentation

BaseGlobalEvent::BaseGlobalEvent ( Priority  p,
Flags  f 
)

Definition at line 36 of file global_event.cc.

BaseGlobalEvent::~BaseGlobalEvent ( )
virtual

Definition at line 43 of file global_event.cc.

References barrierEvent, ArmISA::i, and numMainEventQueues.

Member Function Documentation

void BaseGlobalEvent::deschedule ( )
virtual const char* BaseGlobalEvent::description ( ) const
pure virtual
virtual void BaseGlobalEvent::process ( )
pure virtual
void BaseGlobalEvent::reschedule ( Tick  when)
void BaseGlobalEvent::schedule ( Tick  when)
bool BaseGlobalEvent::scheduled ( ) const
inline
Tick BaseGlobalEvent::when ( ) const
inline

Definition at line 138 of file global_event.hh.

References barrierEvent, and numMainEventQueues.

Referenced by DistIface::toggleSync(), and Stats::updateEvents().

Member Data Documentation

Barrier BaseGlobalEvent::barrier
protected

The barrier that all threads wait on before performing the global event.

Definition at line 112 of file global_event.hh.

Referenced by BaseGlobalEvent::BarrierEvent::globalBarrier().

std::vector<BarrierEvent *> BaseGlobalEvent::barrierEvent
protected
std::mutex BaseGlobalEvent::globalQMutex
staticprivate

Mutex variable for providing exculsive right to schedule global events.

This is necessary so that a total order can be maintained amongst the global events. Without ensuring the total order, it is possible that threads execute global events in different orders, which can result in a deadlock.

Definition at line 70 of file global_event.hh.

Referenced by reschedule(), and schedule().


The documentation for this class was generated from the following files:

Generated on Fri Jun 9 2017 13:04:02 for gem5 by doxygen 1.8.6