Page 27: Last Page (rubric)

Spring 2026 Sample Solution

You have made it to the end of the second workbook!

This workbook has introduced you to Transformations, a key concept in Computer Graphics. We explored them in 2D. In the future, we’ll explore using Transformations in 3D; this includes using transformations to map a 3D scene to the 2D space of the screen. What you’ve learned here will come back.

Here’s how Gemini summarized the workbook (I added the last point):

Here is a concise summary of the key takeaways for students, based on the workbook’s content:

The Big Idea: Manipulating the “Graph Paper” The most critical concept is that transformations (translation, rotation, scale) are best understood as moving the coordinate system itself - shifting, spinning, or stretching the “graph paper” - rather than moving individual points. This intuition is the foundation for understanding why the order of operations matters and how complex, articulated objects (like robots) are built by chaining these coordinate moves together.

Key Takeaways:

  • Coordinate Systems: Always think about transformations as modifying the “current” coordinate system. For example, translate moves the origin of the grid you are about to draw on.
  • Order Matters: Transformations are non-commutative. A rotate followed by a translate produces a different result than a translate followed by a rotate because each step alters the reference frame for the next.
  • Hierarchical Modeling: Complex objects are built using parent-child relationships. A “child” part (like a propeller) inherits the coordinate transformations of its “parent” (the quadcopter body), allowing them to move together naturally.
  • State Management: In Canvas, you must use save() and restore() to isolate transformations so that moving one object doesn’t accidentally move the next one you draw.
  • The Math: Under the hood, these 2D affine operations are represented as 3x3 matrices using homogeneous coordinates, which allows translation to be treated as a linear operation.
  • Retained Mode API: we saw SVG, a retained mode API. It represents the scene graph explicitly.

Hopefully, you got here by going through every page and completing the work on it. The boxes are the most significant component. Here is a list of all the boxes, and whether or not you checked the checkbox. This way you can keep track of what you’ve completed. We will not look at these checks: they are for student convenience.

List of Boxes
Box The box name links back to the box. Check These checkboxes indicate whether you have checked the checkbox for the box. If you didn't check the box, go back to it, make sure the work is completed, and check it. Tag (internal) This is our "internal code name" for the box. Kind Kinds of boxes:
view - look at the box and experiment with it
examine - look at the code for the box
edit - change the box's content
rubric - several steps are suggested in the rubric page - form elements on page in rubric
02-06-01 eg-flip view
02-06-02 ex-fill view
02-06-03 ex-range-scale rubric
02-09-01 eg-transformation-idea view
02-09-02 eg-parametric view
02-09-03 eg-transformations view
02-09-04 eg-repeat view
02-09-05 eg-convenient view
02-09-06 ex-fix rubric
02-10-01 eg-scale-translate view
02-10-02 eg-scale-center view
02-10-03 ex-grid rubric
02-11-01 eg-rotation-center view
02-11-02 eg-windmill view
02-11-03 eg-arm view
02-12-01 eg-arms-legs view
02-13-01 ex-quad-copter rubric
02-20-01 eg-matrix-combine view
02-21-01 ex-two-dots-sequence rubric
02-21-02 ex-two-dots-transform rubric
02-21-03 ex-two-dots-harder rubric
02-21-04 ex-convert-transform rubric
02-21-05 ex-shear rubric
02-23-01 eg-svg view
02-23-02 eg-svg-animation view
02-23-03 eg-svg-hierarchy view
02-23-04 eg-svg-hierarchy-animation view
02-23-05 eg-svg-group view
02-24-01 ex-svg rubric
02-25-01 mascot rubric
02-26-01 ex-boid rubric

Here is a list of all the box rubric items in this workbook. You should make sure that you have completed all the items you intend to do. They are checked off if you checked the checkbox. You should only check the boxes that you have completed.

Workbook Rubric
Box The box name links back to the box. These checkboxes indicate whether you have checked the box for the rubric item. If you didn't check the box, go back to it, make sure the work is completed, and then check the checkbox. Kind Kind of rubric items:
standard - expected from all students
advanced - used to get a better grade
creative - an opportunity to do something creative
levels - rubric item graded by selected achievement level
optional - not required, but encouraged
Description
02-05-01 X standard Page 05 Items
02-06-03 X standard
02-06-04 X standard Convenient Coordinate System Type-ins
02-09-06 X standard triangle returns
02-10-03 X standard add transformations to make images look the same
02-13-01 X standard quadcopter has a front and 4 arms
02-13-01 X standard four attached propellers that spin
02-13-01 X standard propellers spin at different rates
02-13-01 X standard goes around a circle
02-13-01 X standard points forward while going around circle
02-13-01 X advanced multiple vehicles types (all must have spinning parts)
02-13-01 X advanced complex paths (at least one 'copter must be a circle)
02-13-01 X creative cool looking vehicles
02-13-01 X creative interaction (be sure to document)
02-13-01 X creative quadcopters do something beyond move in a path
02-13-01 X creative other articulated object
02-18-01 X standard Page 18 Items
02-21-01 X standard red dot stays in red corner and black dot stays in black corner as dots are dragged; square remains square; done via translate, rotate, and scale
02-21-02 X standard red dot stays in red corner and black dot stays in black corner as dots are dragged; square remains square; done via transform
02-21-03 X standard red dot stays in red corner and green dot stays in green corner as dots are dragged; square remains square
02-21-04 X standard parameters changed so that square 1 matches
02-21-04 X standard parameters changed so that square 2 matches (freebie!)
02-21-04 X standard parameters changed so that square 3 matches
02-21-04 X standard parameters changed so that square 4 matches
02-21-04 X standard parameters changed so that square 5 matches
02-21-05 X standard shear-x implemented to draw sheared squares
02-24-01 X standard a picture using SVG
02-24-01 X standard at least one path with an arc
02-24-01 X standard at least one polygon that is not a rectangle
02-24-01 X standard a hierarchy using grouping
02-24-01 X standard repeated instancing via use
02-24-01 X creative artistic merit (grader's discretion)
02-25-01 X standard Articulated thing (pieces, joints)
02-25-01 X standard Articulated motion
02-25-01 X advanced Character (multiple chains, ...)
02-25-01 X creative Creativity in character design or motion
02-26-01 X creative Creativity in boid design, motion, story, or user interaction

Handing things in…

Please check one more time that your NetID is correct:

Please tell us how you used AI tools in doing this workbook. Remember, disclosing AI usage is part of the class policy on AI usage.

In the following type-ins you should give attributions for any included work. For example, if you took an image or model from the web.

Check that the local store is correctly written (and the json file moved to the correct location) - it probably changed after you filled in the AI Note and Attributions.

If you’ve done that, you are ready to submit your workbook!

Make sure to commit and push your work. Then press the “Submit” button to tell us that your assignment is ready for grading.

Google Sheets Submission:waiting for check
You are viewing the solution version of this page. Submission is disabled.

After pressing the Submit button, the File Status may say “The json file does not match the local store” because the submission time is now in the local store. You don’t have to worry about that.

If you’ve made something you are particularly proud of, we encourage you to submit it for the gallery.

Congratulations! You’ve completed Workbook 2.

Link for grading information: rubric.csv