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Lecture notes of the week: W8



# QS8: Week 8 Survey Questions

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📗 [1 points] If let mesh = new THREE.Mesh();, which of the following are THREE.Vector3 objects?





None of the above.
📗 [1 points] Which of the following geometries are approximated by a collection of triangles (and fake normals)? Note: a cube does not need fake normals and does not need to be approximated.





None of the above.
📗 [1 points] Given the vertex list [0, 0, 0], [0, 2, 0], [0, 2, 2], [0, 0, 2], [0, 1, 1] for a THREE.BufferGeometry, which of the following face index sets will lead to T-junctions in the mesh?





None of the above.
📗 [1 points] Given the vertex list [0, 0, 0], [0, 2, 0], [0, 2, 2], [0, 0, 2] for a THREE.BufferGeometry and one triangle with face indices [0, 1, 2] is visible to the camera. Which of the following triangles will also visible to the same camera? 





None of the above.
📗 [1 points] Which of the following are attributes of a THREE.BufferGeometry





None of the above.
📗 [1 points] Given a THREE.BufferGeometry with four vertices and three triangles (vertex list of size 4 and face index set of size 3), how many different colors can be set for the "color" attribute of the geometry? Select all possible answers.





None of the above.
📗 [1 points] Given a THREE.BufferGeometry with four vertices and three triangles (vertex list of size 4 and face index set of size 3), what is the appropriate length of the uv array, uv = new Float32Array([u0, v0, u1, v1, ...])? Select one answer.





None of the above.
📗 [1 points] Given a texture image for an American flag (with the 50 stars on the top left corner), which of the following UV attribute lists for a THREE.BufferGeometry will have all 50 stars on one triangle?





None of the above.
📗 [1 points] Please provide additional comments, questions, or feedback: 

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Last Updated: May 07, 2024 at 12:22 AM