Here is a list of all class members with links to the classes they belong to:
- u -
- unburrow()
: UnitGroup
- uni()
: RandomGenerators< _left, _right >
- unit
: ProducingUnit
, RegionsUnitData
, BattleUnit
, EViewedUnit
, Dmg
, PathfindWork
- UnitCompositionProducer()
: UnitCompositionProducer
- UnitCountTimeline()
: UnitCountTimeline
- unitDamages
: UnitsGroup
- unitEvents
: UnitCountTimeline
- unitFinalCounts
: UnitCountTimeline
- UnitGroup()
: UnitGroup
- unitGroupManager
: MicroAIModule
- UnitPump()
: UnitPump
- units
: BasicUnitsGroup
, RegionData
- UnitSet()
: UnitSet
- UnitsGroup()
: UnitsGroup
- unitsGroups
: WarManager
- unitType
: RegionsUnitData
- unitTypeID
: ProbTables
- unload()
: UnitGroup
- unloadAll()
: UnitGroup
- unregisterSupplyIncrease()
: ResourceTimeline
- unsiege()
: UnitGroup
- update()
: UnitCompositionProducer
, MapManager
, WarManager
, UnitsGroup
, UnitPump
, BayesianUnit
, BattleUnit
, EEcoEstimator
, UpgradeManager
, GoalManager
, Goal
, WorkerManager
, EUnitsFilter
, EUnit
, DefendGoal
, EUnitsFilter
, EViewedUnit
, TechManager
, Micro
, UnitManager
, FirstScoutController
, ResourceRates
, Intelligence
, BasicUnitsGroup
, Arbitrator::Arbitrator< _Tp, _Val >
, MorphManager
, Arbitrator::Controller< _Tp, _Val >
, Regions
, TimeManager
, Base
, BasesManager
, BasicTaskExecutor
, BasicWorkerFinder
, BFSBuildingPlacer
, BorderManager
, Task
, Builder
, BuildManager
, ConstructionManager
, DefenseManager
, EnhancedUI
, Macro
, MacroDependencyResolver
, Producer
, ProductionManager
, PylonBuildingPlacer
, ScoutManager
, SpiralBuildingPlacer
, SupplyManager
- update_minerals_geyzers()
: EEcoEstimator
- update_workers()
: EEcoEstimator
- updateArrivingUnits()
: UnitsGroup
- updateAttractors()
: BayesianUnit
- updateAvgPos()
: UnitGroup
, UnitSet
- updateCenter()
: UnitsGroup
- updateDir()
: BayesianUnit
- updateDirV()
: BayesianUnit
- updateEnemiesCenter()
: UnitsGroup
- updateObj()
: BayesianUnit
- updateOurStats()
: UnitsGroup
- updatePPath()
: BayesianUnit
- updateRangeEnemies()
: BayesianUnit
- updateTargetEnemy()
: BayesianUnit
, ZealotUnit
- updateTargetingMe()
: BayesianUnit
- upgrade()
: UnitGroup
, UpgradeManager
, MacroBuildOrderManager
- upgradeAdd()
: Macro
- upgradeEvents
: UpgradeTimeline
- UpgradeManager()
: UpgradeManager
- UpgradeTimeline()
: UpgradeTimeline
- usedPos()
: PositionAccountant
- usedTilePosition()
: SimCityBuildingPlacer
- useTech()
: UnitGroup
- ut
: PositionAccountant