- m -
- makeEvent()
: BWAPI::GameImpl
- makeValid()
: BWAPI::Position
, BWAPI::TilePosition
- mapFileName()
: BWAPI::GameImpl
, BWAPI::Game
- mapHash()
: BWAPI::GameImpl
, BWAPI::Game
- mapHeight()
: BWAPI::GameImpl
, BWAPI::Game
- mapName()
: BWAPI::GameImpl
, BWAPI::Game
- mapPathName()
: BWAPI::GameImpl
, BWAPI::Game
- mapWidth()
: BWAPI::GameImpl
, BWAPI::Game
- MatchEnd()
: BWAPI::Event
- MatchFrame()
: BWAPI::Event
- MatchStart()
: BWAPI::Event
- maxAirHits()
: BWAPI::UnitType
- maxEnergy()
: BWAPI::PlayerImpl
, BWAPI::Player
, BWAPI::UnitType
- maxGroundHits()
: BWAPI::UnitType
- maxHitPoints()
: BWAPI::UnitType
- maxRange()
: BWAPI::WeaponType
- maxRepeats()
: BWAPI::UpgradeType
- maxShields()
: BWAPI::UnitType
- medianSplashRadius()
: BWAPI::WeaponType
- MenuFrame()
: BWAPI::Event
- MetaUnit()
: BuildOrderManager::MetaUnit
- mineralPrice()
: BWAPI::TechType
, BWAPI::UnitType
, BWAPI::UpgradeType
- mineralPriceFactor()
: BWAPI::UpgradeType
- minerals()
: BWTA::BaseLocation
, BWAPI::Player
, BWAPI::PlayerImpl
- minRange()
: BWAPI::WeaponType
- MoodManager()
: MoodManager
- morph()
: BWAPI::UnitCommand
, MorphManager
, UnitGroup
, BWAPI::Unit
, BWAPI::UnitImpl
- MorphManager()
: MorphManager
- move()
: BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::UnitImpl
- myDPS()
: ArmyManager
- myHP()
: ArmyManager