- r -
- Race()
: BWAPI::Race
- Random()
: Random
- ReceiveText()
: BWAPI::Event
- RectangleArray()
: BWTA::RectangleArray< Type >
, Util::RectangleArray< Type >
, BWTA::RectangleArray< Type >
- red()
: BWAPI::Color
- refreshEnemyBases()
: InformationManager
- regeneratesHP()
: BWAPI::UnitType
- removeAllBids()
: Arbitrator::Arbitrator< _Tp, _Val >
- removeBid()
: Arbitrator::Arbitrator< _Tp, _Val >
, SpyManager
, Arbitrator::Arbitrator< _Tp, _Val >
- removeMyBase()
: BorderManager
- repair()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
, UnitGroup
- requiredTech()
: BWAPI::UnitType
- requiredUnits()
: BWAPI::UnitType
- requiresCreep()
: BWAPI::UnitType
- requiresPsi()
: BWAPI::UnitType
- research()
: UnitGroup
, TechManager
, BuildOrderManager
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- researchTime()
: BWAPI::TechType
- reserveTiles()
: BuildingPlacer
- resize()
: Util::RectangleArray< Type >
, BWTA::RectangleArray< Type >
- Resources()
: BuildOrderManager::Resources
- restartGame()
: BWAPI::GameImpl
, BWAPI::Game
- resumeGame()
: BWAPI::Game
, BWAPI::GameImpl
- returnCargo()
: BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::UnitImpl
- rightClick()
: UnitGroup
, BWAPI::UnitImpl
, UnitGroup
, BWAPI::Unit
, BWAPI::UnitImpl
, BWAPI::UnitCommand
, BWAPI::Unit