Here is a list of all class members with links to the classes they belong to:
- e -
- elapsedTime
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- enableFlag()
: BWAPI::GameImpl
, BWAPI::Game
- enemies()
: BWAPI::GameImpl
, BWAPI::Game
- enemy
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- enemyAirAttackingUnitsWithinRange()
: UnitAgent
- enemyAirToGroundUnitsWithinRange()
: UnitAgent
- enemyAirUnitsWithinRange()
: UnitAgent
- enemyAttackingUnitsWithinRange()
: UnitAgent
- enemyDeadScore
: Commander
- enemyGroundAttackingUnitsWithinRange()
: UnitAgent
- enemyGroundUnitsWithinRange()
: UnitAgent
- enemyIsProtoss()
: ExplorationManager
- enemyIsTerran()
: ExplorationManager
- enemyIsUnknown()
: ExplorationManager
- enemyIsZerg()
: ExplorationManager
- enemySiegedTanksWithinRange()
: UnitAgent
- enemyUnitsWithinRange()
: Commander
, UnitAgent
- energy
: BWAPI::UnitData
- energyUsed()
: BWAPI::TechType
- ensnareTimer
: BWAPI::UnitData
- equals()
: UnitSetup
- Error()
: BWAPI::Error
- Event()
: BWAPI::Event
- eventCount
: BWAPI::GameData
- events
: BWAPI::GameData
- executeMorph()
: BuildPlanner
- executeOrder()
: BuildPlanner
- exists()
: BWAPI::Bullet
, BWAPI::UnitData
, BWAPI::BulletData
, BWAPI::UnitImpl
, BWAPI::BulletImpl
, BWAPI::Unit
- expand()
: BuildPlanner
- ExplorationSquad()
: ExplorationSquad
- EXPLORE
: UnitAgent
- ExploreData()
: ExploreData
- EXPLORER
: Squad
- explosionType()
: BWAPI::WeaponType
- ExplosionType()
: BWAPI::ExplosionType
- extra
: BWAPI::UnitCommand
, BWAPIC::UnitCommand
- extra1
: BWAPIC::Shape
- extra2
: BWAPIC::Shape