Here is a list of all class members with links to the classes they belong to:
- h -
- haltConstruction()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- haltDistance()
: BWAPI::UnitType
- handleCloakedEnemy()
: Commander
- handleNoBuildspotFound()
: BuildPlanner
- handleWorkerDestroyed()
: BuildPlanner
- HarassSquad()
: HarassSquad
- hasCreep
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- hasGoal()
: HarassSquad
, KiteSquad
, RushSquad
, ShuttleSquad
, Squad
, ChokeHarassSquad
, ExplorationSquad
- hasLatCom
: BWAPI::GameData
- hasNuke
: BWAPI::UnitData
, BWAPI::UnitImpl
, BWAPI::Unit
- hasPath()
: BWAPI::Unit
, BWAPI::GameImpl
, BWAPI::UnitImpl
, BWAPI::Game
, BWAPI::Position
, BWAPI::TilePosition
, BWAPI::Unit
- hasPermanentCloak()
: BWAPI::UnitType
- hasPower()
: BWAPI::GameImpl
, BWAPI::Game
- hasPowerPrecise()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameImpl
- hasResearched
: BWAPI::PlayerData
, BWAPI::PlayerImpl
, BWAPI::Player
- hasResources()
: ResourceManager
- hasResourcesLeft()
: BuildPlanner
- hasScanned
: StructureAgent
- hasUnits()
: Squad
- hasVisited
: Squad
- hatchery
: BWAPI::UnitData
- HatcheryAgent()
: HatcheryAgent
- HighTemplarAgent()
: HighTemplarAgent
- hitPoints
: BWAPI::UnitData
- holdPosition()
: BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::UnitImpl
- holes
: BWTA::Polygon
- HydraliskAgent()
: HydraliskAgent