- w -
- waitingForUnit()
: BaseSquadTask
, ConstructionTask
, DefenseSquadTask
, MorphTask
, ObserverScoutTask
, GatherTask
, Task
, TechTask
, DefaultSquadTask
, IdleTask
, TrainTask
, UpgradeTask
, MineBlockingMineralTask
, WorkerScoutTask
- WalkInRegionComp()
: WalkInRegionComp
- WalkPosition()
: WalkPosition
- WalkPositionPath()
: WalkPositionPath
- WallTrackerClass()
: WallTrackerClass
- weaponMaxRange()
: BWAPI::PlayerImpl
, BWAPI::Player
- WeaponType()
: BWAPI::WeaponType
- whatBuilds()
: BWAPI::UnitType
- whatResearches()
: BWAPI::TechType
- whatsRequired()
: BWAPI::UpgradeType
- whatUpgrades()
: BWAPI::UpgradeType
- whatUses()
: BWAPI::UpgradeType
, BWAPI::WeaponType
, BWAPI::TechType
- workerPriority()
: GatherTask
- WorkerScoutTask()
: WorkerScoutTask