- e -
- earliestFreeTimes()
: TaskManagerClass
- earliestGasAvailability()
: ResourceTrackerClass
- earliestMineralAvailability()
: ResourceTrackerClass
- earliestSupplyAvailability()
: ResourceTrackerClass
- earliestTime()
: Requirement
, RequirementGroup
- earliestTimeForType()
: Requirement
- earliestUnitTime()
: Requirement
- elapsedTime()
: BWAPI::GameImpl
, BWAPI::Game
- empty()
: Heap< Key, Val >
, RequirementGroup
, UnitGroup
- enableFlag()
: BWAPI::GameImpl
, BWAPI::Game
- end()
: UnitGroup
- enemies()
: BWAPI::GameImpl
, BWAPI::Game
- enemy()
: BWAPI::GameImpl
, BWAPI::Game
- enemyHasReseached()
: PlayerTrackerClass
- enemyUnitCount()
: PlayerTrackerClass
- energyUsed()
: BWAPI::TechType
- erase()
: UnitGroup
, Heap< Key, Val >
, UnitGroup
- Error()
: BWAPI::Error
- evauluate()
: Condition
- Event()
: BWAPI::Event
- exists()
: BWAPI::UnitImpl
, UnitClass
, BWAPI::BulletImpl
, BWAPI::Bullet
, BWAPI::Unit
- ExpansionManagerClass()
: ExpansionManagerClass
- ExplosionType()
: BWAPI::ExplosionType
- explosionType()
: BWAPI::WeaponType