- m -
- MacroItem()
: MacroItem
- MacroManagerClass()
: MacroManagerClass
- makeCeil()
: Vector
- makeEvent()
: BWAPI::GameImpl
- makeFloor()
: Vector
- makeValid()
: BWAPI::Position
, BWAPI::TilePosition
- mapFileName()
: BWAPI::GameImpl
, BWAPI::Game
- mapHash()
: BWAPI::GameImpl
, BWAPI::Game
- mapHeight()
: BWAPI::Game
, BWAPI::GameImpl
- mapName()
: BWAPI::GameImpl
, BWAPI::Game
- mapPathName()
: BWAPI::GameImpl
, BWAPI::Game
- mapWidth()
: BWAPI::GameImpl
, BWAPI::Game
- MatchEnd()
: BWAPI::Event
- MatchFrame()
: BWAPI::Event
- MatchStart()
: BWAPI::Event
- maxAirHits()
: BWAPI::UnitType
- maxEnergy()
: BWAPI::PlayerImpl
, BWAPI::Player
, BWAPI::UnitType
- maxGroundHits()
: BWAPI::UnitType
- maxHitPoints()
: BWAPI::UnitType
- maxRange()
: BWAPI::WeaponType
- maxRepeats()
: BWAPI::UpgradeType
- maxShields()
: BWAPI::UnitType
- medianSplashRadius()
: BWAPI::WeaponType
- MenuFrame()
: BWAPI::Event
- MicroActionBaseClass()
: MicroActionBaseClass
- midPoint()
: Vector
- minDistanceBetween()
: UnitGroup
- MineBlockingMineralTask()
: MineBlockingMineralTask
- MineDragAction()
: MineDragAction
- mineralPrice()
: BWAPI::TechType
, BWAPI::UpgradeType
, BWAPI::UnitType
- mineralPriceFactor()
: BWAPI::UpgradeType
- minerals()
: BWAPI::PlayerImpl
, BWAPI::Player
- minRange()
: BWAPI::WeaponType
- morph()
: BWAPI::UnitImpl
, BWAPI::Unit
, DefenseSquadTask
, UpgradeTask
, BWAPI::UnitCommand
, UnitClass
, DefaultSquadTask
, MineBlockingMineralTask
, GatherTask
, ObserverScoutTask
, ConstructionTask
, WorkerScoutTask
, IdleTask
, TechTask
, BaseSquadTask
, Task
, MorphTask
, TrainTask
- MorphTask()
: MorphTask
- move()
: BWAPI::Unit
, UnitClass
, BWAPI::UnitCommand
, BWAPI::UnitImpl