- i -
- iComputerIdleOrder
: __unitInfo
- iComputerInternal
: __unitInfo
- id
: BWAPI::BulletData
, BWAPI::RegionData
, BWAPI::UnitImpl
, BWAPI::UnitData
- iEmulatedOrder
: UnitProc
- imageID
: BW::Image
- index
: BW::Sprite
, BW::TileType
- info
: BW::TransVectorEntry
- inHanger
: BW::Unit
- inHangerChild
: BW::Unit
- inHangerCount
: BW::Unit
- initialized
: UnitProc
- initialUnitCount
: BWAPI::GameData
- innerSplashRadius
: BWAPI::WeaponTypeInternal
- instanceID
: BWAPI::GameData
- int
: BW::dialog
, BW::Image
- interceptor
: BW::Unit
- Invalid
: BW::TilePosition
- invalidIndices
: BWAPI::GameImpl
- iPluginAPI
: ExchangeData
- irradiatedBy
: BW::Unit
- irradiatePlayerID
: BW::Unit
- irradiateTimer
: BW::Unit
, BWAPI::UnitData
- isAccelerating
: BWAPI::UnitData
- isAddon
: BWAPI::UnitTypeInternal
- isAlive
: BWAPI::UnitImpl
- isAlly
: BWAPI::PlayerData
- isAttackFrame
: BWAPI::UnitData
- isAttacking
: BWAPI::UnitData
- isBattleNet
: BWAPI::GameData
- isBeingGathered
: BWAPI::UnitData
- isBeingHealed
: BW::Unit
- isBlind
: BW::Unit
, BWAPI::UnitData
- isBraking
: BWAPI::UnitData
- isBroodwar
: replay_resource
- isBuildable
: BWAPI::GameData
- isBuilding
: BWAPI::UnitTypeInternal
- isBurrowable
: BWAPI::UnitTypeInternal
- isBurrowed
: BWAPI::UnitData
- isCalculating
: BW::Path
- isCarryingSomething
: BW::Unit
- isCloakable
: BWAPI::UnitTypeInternal
- isCloaked
: BWAPI::UnitData
- isCompleted
: BWAPI::UnitData
- isConnected
: BWAPI::GameInstance
- isConstructing
: BWAPI::UnitData
- iscriptHeader
: BW::Image
- iscriptOffset
: BW::Image
- isDebug
: BWAPI::GameData
- isDefeated
: BWAPI::PlayerData
- isDetected
: BWAPI::UnitData
- isDetector
: BWAPI::UnitTypeInternal
- isEnemy
: BWAPI::PlayerData
- isExplored
: BWAPI::GameData
- isFlyer
: BWAPI::UnitTypeInternal
- isFlyingBuilding
: BWAPI::UnitTypeInternal
- isGathering
: BWAPI::UnitData
- isHallucination
: BWAPI::UnitData
- isHero
: BWAPI::UnitTypeInternal
- isHigherGround
: BWAPI::RegionData
- isHost
: BWAPI::GameImpl
- isIdle
: BWAPI::UnitData
- isInGame
: BWAPI::GameData
- isInterruptible
: BWAPI::UnitData
- isInvincible
: BWAPI::UnitTypeInternal
, BWAPI::UnitData
- islandID
: BWAPI::RegionData
- isLifted
: BWAPI::UnitData
- isMechanical
: BWAPI::UnitTypeInternal
- isMorphing
: BWAPI::UnitData
- isMoving
: BWAPI::UnitData
- isMultiplayer
: BWAPI::GameData
- isNeutral
: BWAPI::UnitTypeInternal
, BWAPI::PlayerData
- isOccupied
: BWAPI::GameData
- isOrganic
: BWAPI::UnitTypeInternal
- isParasited
: BWAPI::UnitData
- isParticipating
: BWAPI::PlayerData
- isPaused
: BWAPI::GameData
- isRefinery
: BWAPI::UnitTypeInternal
- isReplay
: BWAPI::GameData
- isResearchAvailable
: BWAPI::PlayerData
- isResearching
: BWAPI::PlayerData
- isResourceContainer
: BWAPI::UnitTypeInternal
- isResourceDepot
: BWAPI::UnitTypeInternal
- isRobotic
: BWAPI::UnitTypeInternal
- isSelected
: BWAPI::UnitData
- isSolid
: BWAPIC::Shape
- isSpecialBuilding
: BWAPI::UnitTypeInternal
- isSpellcaster
: BWAPI::UnitTypeInternal
- isStartingAttack
: BWAPI::UnitData
- isStartLocation
: BW::baseLocation
- isStuck
: BWAPI::UnitData
- iStarCraftBuild
: ExchangeData
- isTournamentCall
: BWAPI::GameImpl
- isTraining
: BWAPI::UnitData
- isTwoUnitsInOneEgg
: BWAPI::UnitTypeInternal
- isUnderDarkSwarm
: BWAPI::UnitData
- isUnderDWeb
: BWAPI::UnitData
- isUnderStorm
: BWAPI::UnitData
, BW::Unit
- isUnitAvailable
: BWAPI::PlayerData
- isUnpowered
: BWAPI::UnitData
- isUpgrading
: BWAPI::PlayerData
- isVictorious
: BWAPI::PlayerData
- isVisible
: BWAPI::BulletData
, BWAPI::UnitData
, BWAPI::GameData
- isWalkable
: BWAPI::RegionData
, BWAPI::GameData
- isWorker
: BWAPI::UnitTypeInternal