- s -
- savedUnitSelection
: BWAPI::GameImpl
- scarabCount
: BWAPI::UnitData
- screenPosition
: BW::Image
- screenX
: BWAPI::GameData
- screenY
: BWAPI::GameData
- scroll
: BW::dialog::_u
- searchInner
: BW::contourHub
- searchOuter
: BW::contourHub
- searchValue
: BW::unitFinder
, BWAPI::unitFinder
- secondaryOrder
: BWAPI::UnitData
- secondaryOrderID
: BW::Unit
- secondaryOrderState
: BW::Unit
- secondaryOrderTimer
: BW::Unit
- seekRange
: BWAPI::UnitTypeInternal
- segments
: BW::pathCreate
- selectedUnitCount
: BWAPI::GameData
- selectedUnits
: BWAPI::GameData
- selectionIndex
: BW::Sprite
- selectionTimer
: BW::Sprite
- self
: BWAPI::BulletImpl
, BWAPI::PlayerImpl
, BWAPI::UnitImpl
, DevAIModule
, BWAPI::GameData
- sentMessages
: BWAPI::GameImpl
- server
: BWAPI::GameImpl
- serverProcessID
: BWAPI::GameInstance
- shapeCount
: BWAPI::GameData
- shapes
: BWAPI::GameData
- shieldPoints
: BW::Unit
- shields
: BWAPI::UnitData
- sightRange
: BWAPI::UnitTypeInternal
- silo
: BW::Unit
- size
: BW::Orders::SelectAdd
, BW::Orders::Select
- someUnitType
: BW::Bullet
- source
: BWAPI::BulletData
- sourceUnit
: BW::Bullet
- spaceProvided
: BWAPI::UnitTypeInternal
- spaceRequired
: BWAPI::UnitTypeInternal
- spellCooldown
: BW::Unit
, BWAPI::UnitData
- spiderMineCount
: BW::Unit
, BWAPI::UnitData
- splitTiles
: BW::SAI_Paths
- splitTiles_end
: BW::SAI_Paths
- sprite
: BW::Bullet
, BW::Unit
- spriteID
: BW::Sprite
- spriteOwner
: BW::Image
- src
: BW::pathCreate
- srcBits
: BW::dialog
- start
: BW::Path
- startedClient
: BWAPI::GameImpl
- startingAttack
: BWAPI::UnitImpl
- startLocationCount
: BWAPI::GameData
- startLocations
: BWAPI::GameData
- startLocationX
: BWAPI::PlayerData
- startLocationY
: BWAPI::PlayerData
- stasisTimer
: BW::Unit
, BWAPI::UnitData
- state
: EventTest
- staticInformation
: BWAPI::UnitImpl
- status
: BW::Unit
- statusFlags
: BW::Unit
- steps
: BW::Path
- stimTimer
: BWAPI::UnitData
, BW::Unit
- strictEventChecking
: EventTest
- stringCount
: BWAPI::GameData
- strings
: BWAPI::GameData
- subUnit
: BW::Unit
- supplies
: BW::AllScores
- supplyProvided
: BWAPI::UnitTypeInternal
- supplyProvider
: BWAPI::RaceInternal
- supplyRequired
: BWAPI::UnitTypeInternal
- supplyTotal
: BWAPI::PlayerData
- supplyUsed
: BWAPI::PlayerData
- szComputerSlots
: BW::MapVectorEntry
- szCurrentPlayerName
: replay_resource::_netGame
- szEntryName
: BW::MapVectorEntry
- szFileName
: BW::MapVectorEntry
- szFullPath
: BW::MapVectorEntry
- szGameName
: GameStruc
, BW::MapVectorEntry
, replay_resource::_netGame
- szGameStatString
: GameStruc
- szHumanSlots
: BW::MapVectorEntry
- szMapDescription
: BW::MapVectorEntry
- szMapDimensions
: BW::MapVectorEntry
- szMapName
: BW::MapVectorEntry
, replay_resource::_netGame
- szMapTileset
: BW::MapVectorEntry
- szModuleFileName
: MPQDRAFTPLUGINMODULE
- szName
: BW::PlayerInfo
- szPlayerName
: replay_resource::_playerEntry
, BW::MapVectorEntry
- szTotalPlayers
: BW::MapVectorEntry