Here is a list of all class members with links to the classes they belong to:
- m -
- Macro
: MoodManager::MoodData
- maelstromTimer
: BWAPI::UnitData
- makeEvent()
: BWAPI::GameImpl
- makeValid()
: BWAPI::Position
, BWAPI::TilePosition
- mapFileName()
: BWAPI::Game
, BWAPI::GameData
, BWAPI::GameImpl
- mapHash
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapHeight
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapName()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameData
- mapPathName
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapSplitTilesMiniTileMask
: BWAPI::GameData
- mapSplitTilesRegion1
: BWAPI::GameData
- mapSplitTilesRegion2
: BWAPI::GameData
- mapTileRegionId
: BWAPI::GameData
- mapWidth
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- MatchEnd()
: BWAPI::Event
- MatchFrame()
: BWAPI::Event
- MatchStart()
: BWAPI::Event
- MAX_COMMANDS
: BWAPI::GameData
- MAX_EVENTS
: BWAPI::GameData
- MAX_SHAPES
: BWAPI::GameData
- MAX_STRINGS
: BWAPI::GameData
- MAX_UNIT_COMMANDS
: BWAPI::GameData
- maxAirHits()
: BWAPI::UnitType
- maxEnergy()
: BWAPI::PlayerImpl
, BWAPI::Player
, BWAPI::UnitType
- maxGroundHits()
: BWAPI::UnitType
- maxHitPoints()
: BWAPI::UnitType
- maxRange()
: BWAPI::WeaponType
- maxRepeats()
: BWAPI::UpgradeType
- maxShields()
: BWAPI::UnitType
- medianSplashRadius()
: BWAPI::WeaponType
- MenuFrame()
: BWAPI::Event
- MetaUnit()
: BuildOrderManager::MetaUnit
- MetaUnitPointers
: BuildOrderManager
- mineralPrice()
: BWAPI::TechType
, BWAPI::UnitType
, BWAPI::UpgradeType
- mineralPriceFactor()
: BWAPI::UpgradeType
- minerals
: BWAPI::PlayerData
, BuildOrderManager::Resources
, BWAPI::PlayerImpl
, BWAPI::Player
, BWTA::BaseLocation
- minRange()
: BWAPI::WeaponType
- mode
: DragoonManager::DragoonData
, SpyManager::SpyData
, UnderAttackManager::UAData
, ScoutManager::ScoutData
, DefenseManager::DefenseData
, ArmyManager::ArmyData
- Mood
: MoodManager::MoodData
- mood
: MoodManager::MoodData
- MoodManager()
: MoodManager
- moodManager
: AiurModule
- morph()
: BWAPI::UnitCommand
, UnitGroup
, BWAPI::Unit
, BWAPI::UnitImpl
, MorphManager
- MorphManager()
: MorphManager
- mouseState
: BWAPI::GameData
- mouseX
: BWAPI::GameData
- mouseY
: BWAPI::GameData
- move()
: BWAPI::Unit
, BWAPI::UnitCommand
, BWAPI::UnitImpl
- Moving
: DragoonManager::DragoonData
, DefenseManager::DefenseData
, ArmyManager::ArmyData
- myDPS()
: ArmyManager
- myHP()
: ArmyManager
- myStartLocation
: ScoutManager