Here is a list of all class members with links to the classes they belong to:
- e -
- elapsedTime
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- empty()
: Heap< _Tp, _Val >
- enableAutoBuild()
: WorkerManager
- enableDependencyResolver()
: BuildOrderManager
- enableFlag()
: BWAPI::Game
, BWAPI::GameImpl
- enemies()
: BWAPI::GameImpl
, BWAPI::Game
- enemy
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- enemyDPS()
: ArmyManager
- enemyHasBuilt()
: InformationManager
- enemyHP()
: ArmyManager
- energy
: BWAPI::UnitData
- energyUsed()
: BWAPI::TechType
- enhancedUI
: AiurModule
- ensnareTimer
: BWAPI::UnitData
- erase()
: Heap< _Tp, _Val >
- Error()
: BWAPI::Error
- Event()
: BWAPI::Event
- eventCount
: BWAPI::GameData
- events
: BWAPI::GameData
- exists()
: BWAPI::BulletImpl
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::Bullet
, InformationManager::UnitData
, BWAPI::UnitData
, InformationManager
, BWAPI::BulletData
- expand()
: BaseManager
- ExplosionType()
: BWAPI::ExplosionType
- explosionType()
: BWAPI::WeaponType
- ExplosionType()
: BWAPI::ExplosionType
- extra
: BWAPI::UnitCommand
, BWAPIC::UnitCommand
- extra1
: BWAPIC::Shape
- extra2
: BWAPIC::Shape