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elapsedTime() :
BWAPI::GameImpl
,
BWAPI::Game
enableFlag() :
BWAPI::Game
,
BWAPI::GameImpl
enemies() :
BWAPI::GameImpl
,
BWAPI::Game
enemy() :
BWAPI::Game
,
BWAPI::GameImpl
enemyAirAttackingUnitsWithinRange() :
UnitAgent
enemyAirToGroundUnitsWithinRange() :
UnitAgent
enemyAirUnitsWithinRange() :
UnitAgent
enemyAttackingUnitsWithinRange() :
UnitAgent
enemyGroundAttackingUnitsWithinRange() :
UnitAgent
enemyGroundUnitsWithinRange() :
UnitAgent
enemyIsProtoss() :
ExplorationManager
enemyIsTerran() :
ExplorationManager
enemyIsUnknown() :
ExplorationManager
enemyIsZerg() :
ExplorationManager
enemySiegedTanksWithinRange() :
UnitAgent
enemyUnitsWithinRange() :
Commander
,
UnitAgent
energyUsed() :
BWAPI::TechType
equals() :
UnitSetup
Error() :
BWAPI::Error
Event() :
BWAPI::Event
executeMorph() :
BuildPlanner
executeOrder() :
BuildPlanner
exists() :
BWAPI::Bullet
,
BWAPI::Unit
,
BWAPI::UnitImpl
,
BWAPI::BulletImpl
expand() :
BuildPlanner
ExplorationSquad() :
ExplorationSquad
ExploreData() :
ExploreData
ExplosionType() :
BWAPI::ExplosionType
explosionType() :
BWAPI::WeaponType
ExplosionType() :
BWAPI::ExplosionType
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