Here is a list of all class members with links to the classes they belong to:
- h -
- haltConstruction()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- haltDistance()
: BWAPI::UnitType
- handleBuildItem()
: BuildOrderManagerClass
- handleOrderItem()
: BuildOrderManagerClass
- Harassing
: WorkerScoutTask::ScoutStateDef
- hasAddon()
: UnitClass
- hasCreep
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- hasDetection()
: UnitGroup
- hasDispatched()
: MorphTask
, Task
, TechTask
, TrainTask
, UpgradeTask
, ConstructionTask
- hasEnded()
: DropAction
, MicroActionBaseClass
, SingleMicroActionBaseClass
, GroupMicroActionBaseClass
, Task
- hasGone()
: AOEThreatClass
- hasLatCom
: BWAPI::GameData
- hasNuke
: BWAPI::UnitData
, BWAPI::UnitImpl
, BWAPI::Unit
- hasOrder()
: UnitClass
- hasPath()
: BWAPI::GameImpl
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitImpl
, BWAPI::Game
, BWAPI::Position
, BWAPI::TilePosition
, BWAPI::Unit
, UnitClass
- hasPermanentCloak()
: BWAPI::UnitType
- hasPower()
: BWAPI::GameImpl
, BWAPI::Game
, PylonPowerTrackerClass
, BWAPI::GameImpl
- hasPowerPrecise()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameImpl
, BWAPI::Game
- hasRequirements()
: MacroManagerClass
- hasResearched
: BWAPI::PlayerData
, BWAPI::PlayerImpl
, BWAPI::Player
- hatchery
: BWAPI::UnitData
- Heap()
: Heap< Key, Val >
- height
: BWAPI::BitmapProxy
- Highest
: TaskTypeDef
- hitPoints
: BWAPI::UnitData
- Hold
: ActionTypeDef
- HoldBase
: PositionTypeDef
- holdPosition()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- ht
: BWAPI::Bitmap