Here is a list of all class members with links to the classes they belong to:
- m -
- maelstromTimer
: BW::Unit
, BWAPI::UnitData
- magic
: BW::fntHead
- mainGraphic
: BW::Sprite
- mainOrderTimer
: BW::Unit
- MakeAddon()
: BW::Orders::MakeAddon
- makeBorder()
: Util::Strings
- MakeBuilding()
: BW::Orders::MakeBuilding
- makeEvent()
: BWAPI::GameImpl
- MakeNydusExit()
: BW::Orders::MakeNydusExit
- makeValid()
: BWAPI::TilePosition
, BWAPI::Position
- makeWindow()
: Util::Strings
- Map()
: BWAPI::Map
- mapFileName
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapHash
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapHeight
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapName()
: BWAPI::GameImpl
, BWAPI::Game
, BWAPI::GameData
- mapPathName
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- mapPosition
: BW::Image
- mapSplitTilesMiniTileMask
: BWAPI::GameData
- mapSplitTilesRegion1
: BWAPI::GameData
- mapSplitTilesRegion2
: BWAPI::GameData
- mapTileRegionId
: BW::SAI_Paths
, BWAPI::GameData
- mapWidth
: BWAPI::GameData
, BWAPI::GameImpl
, BWAPI::Game
- MatchEnd()
: BWAPI::Event
- MatchFrame()
: BWAPI::Event
- MatchStart()
: BWAPI::Event
- max
: BW::AllScores::SuppliesPerRace
- MAX_COMMANDS
: BWAPI::GameData
- MAX_EVENT_STRINGS
: BWAPI::GameData
- MAX_EVENTS
: BWAPI::GameData
- MAX_GAME_INSTANCES
: BWAPI::GameTable
- MAX_SHAPES
: BWAPI::GameData
- MAX_STRINGS
: BWAPI::GameData
- MAX_UNIT_COMMANDS
: BWAPI::GameData
- maxAirHits
: BWAPI::UnitTypeInternal
, BWAPI::UnitType
- maxEnergy()
: BWAPI::PlayerImpl
, BWAPI::Player
, BWAPI::UnitType
, BWAPI::UnitTypeInternal
, BWAPI::PlayerImpl
- maxGroundHits
: BWAPI::UnitTypeInternal
, BWAPI::UnitType
- maxHitPoints
: BWAPI::UnitTypeInternal
, BWAPI::UnitType
- maxRange
: BWAPI::WeaponTypeInternal
, BWAPI::WeaponType
- maxRepeats
: BWAPI::UpgradeTypeInternal
, BWAPI::UpgradeType
- maxShields()
: BWAPI::UnitType
, BWAPI::UnitTypeInternal
- maxUpgradeLevel
: BWAPI::PlayerData
- medianSplashRadius
: BWAPI::WeaponTypeInternal
, BWAPI::WeaponType
- MemoryFrame()
: Util::MemoryFrame
- MenuFrame()
: BWAPI::Event
- MergeArchon()
: BW::Orders::MergeArchon
- MergeDarkArchon()
: BW::Orders::MergeDarkArchon
- mineralClusters
: BW::baseLocation
- mineralPrice
: BWAPI::TechTypeInternal
, BWAPI::TechType
, BWAPI::UnitType
, BWAPI::UpgradeType
, BWAPI::UnitTypeInternal
- mineralPriceBase
: BWAPI::UpgradeTypeInternal
- mineralPriceFactor
: BWAPI::UpgradeTypeInternal
, BWAPI::UpgradeType
- minerals
: BW::PlayerResources
, BWAPI::Player
, BWAPI::PlayerImpl
, BWAPI::PlayerData
- MinimapPing()
: BW::Orders::MinimapPing
- miniTile
: BW::MiniTileMaps_type::MiniTileFlagArray
, BW::TileType
- minitileMask
: BW::split
- minRange()
: BWAPI::WeaponType
, BWAPI::WeaponTypeInternal
- morph()
: BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitImpl
- MorphTest()
: MorphTest
- mouseDown()
: BWAPI::GameImpl
- mouseState
: BWAPI::GameData
- mouseUp()
: BWAPI::GameImpl
- mouseX
: BWAPI::GameData
- mouseY
: BWAPI::GameData
- move()
: BWAPI::Unit
, BWAPI::UnitImpl
, BWAPI::UnitCommand
- movementFlag()
: BW::Unit
- movementFlags
: BW::Bullet
, BW::Unit
- movementState
: BW::Unit
- moveToPos
: BW::Unit
- moveToSelectedUnits()
: BWAPI::GameImpl
- moveToUnit
: BW::Unit
- MPHSTest()
: MPHSTest
- Mutex()
: Util::Mutex
- myDlg
: BWAPI::GameImpl