Here is a list of all class members with links to the classes they belong to:
- b -
- b__154
: BW::pathCreate
- b__155
: BW::pathCreate
- b__156
: BW::pathCreate
- b__157
: BW::pathCreate
- b__1C
: BW::pathCreate
- b__1D
: BW::pathCreate
- b__1E
: BW::pathCreate
- b__1F
: BW::pathCreate
- bActionType
: BW::Triggers::Action
- bActivePlayerCount
: BW::MapVectorEntry
, replay_resource::_netGame
- bAlliesAllowed
: replay_resource::_netGame::_gameTemplate
- bAlliesEnabled
: BW::MapVectorEntry
- bAlwaysUnbuildable
: BW::activeTile
- bAttacks
: AIController
- bAutosaved
: BW::MapVectorEntry
, replay_resource::_netGame
- bAvailableSlots
: BW::MapVectorEntry
, replay_resource::_netGame
- bCheats
: replay_resource::_netGame::_gameTemplate
- bCheatsEnabled
: BW::MapVectorEntry
- bCliffEdge
: BW::activeTile
- bCmd
: BW::MapVectorEntry
- bColor
: BW::dialog::_u::_edit
- bCommandID
: replay_resource::_gameSeed
- bComparisonType
: BW::Triggers::Condition
- bComputerPlayerCount
: BW::MapVectorEntry
, replay_resource::_netGame
- bComputerSlots
: BW::MapVectorEntry
- bConditionType
: BW::Triggers::Condition
- bConfigDialog
: ExchangeData
- bCreepReceeding
: BW::activeTile
- bCurrentActionIndex
: BW::Triggers::Trigger
- bCurrentlyOccupied
: BW::activeTile
- bCurrStr
: BW::dialog::_u::_list
- bCursorPos
: BW::dialog::_u::_edit
- bDefaultMin
: AIController
- bDefineMax
: AIController
- bDirection
: BW::dialog::_u::_list
- beacon
: BW::Unit
- begin
: BW::BlizzVectorController< _T >
, Util::MemoryFrame
- beginAs()
: Util::MemoryFrame
- beginsWithNumber()
: Util::Strings
- behaviourTypeInternal
: BW::Bullet
- bEnabled
: BW::dialog::_u::_optn
- bEntryFlags
: BW::MapVectorEntry
- bExecute
: MPQDRAFTPLUGINMODULE
- bExecuteFor
: BW::Triggers::Trigger
- bExploredFlags
: BW::activeTile
- bExtra
: replay_resource::_netGame::_gameTemplate
- bExtraType
: BW::Triggers::Condition
- bFlags
: BW::baseLocation
, BW::Triggers::Condition
, BW::Triggers::Action
- bFogOfWar
: replay_resource::_netGame::_gameTemplate
- bFogOfWar_Unused
: BW::MapVectorEntry
- bGameSpeed
: BW::MapVectorEntry
, replay_resource::_netGame
- bGameState
: BW::MapVectorEntry
, replay_resource::_netGame
- bGameType
: replay_resource::_netGame
, replay_resource::_netGame::_gameTemplate
- bGroundHeight
: BW::activeTile
- bHasCreep
: BW::activeTile
- bHumanSlots
: BW::MapVectorEntry
- bIfDif
: AIController
- bItemsPerPage
: BW::dialog::_u::_list
- bits
: BW::layer
- bLeftMargin
: BW::dialog::_u::_edit
- blue()
: BWAPI::Color
- bmiColors
: BITMAPINFO256
- bmiHeader
: BITMAPINFO256
- bModifier
: BW::Triggers::Action
- bNotSCBWmodule
: ExchangeData
- bNukeRate
: AIController
- bOffset
: BW::dialog::_u::_list
- bool()
: BW::dialog
- botAPM_noselects
: BWAPI::GameData
- botAPM_selects
: BWAPI::GameData
- bottom
: BW::grpFrame
, BW::bounds
, BW::pathRect
, _WRECT
, __rect
- bottomEdge
: BW::TileType
- bottomMost
: BWAPI::RegionData
- boundsBotRight
: BW::pathCreate
- boundsTopLeft
: BW::pathCreate
- bPlayerbytes
: replay_resource::_gameSeed
- bPlayerBytes
: BW::MapVectorEntry
- bPlayerForceData
: replay_resource
- bPlayerSlotEnabled
: BW::MapVectorEntry
- bResourceType
: replay_resource::_netGame::_gameTemplate
, BW::MapVectorEntry
- bRestrictionFlags
: BW::MapVectorEntry
- bScrollPosition
: BW::dialog::_u::_edit
- bSelectedIndex
: BW::dialog::_u::_list
- bSliderGraphic
: BW::dialog::_u::_scroll
- bSliderSkip
: BW::dialog::_u::_scroll
- bSliderSpacing
: BW::dialog::_u::_scroll
- bSpacing
: BW::dialog::_u::_list
- bStartingUnits
: BW::MapVectorEntry
, replay_resource::_netGame::_gameTemplate
- bStrs
: BW::dialog::_u::_list
- bTeams
: replay_resource::_netGame::_gameTemplate
- bTeamsEnabled
: BW::MapVectorEntry
- bTemporaryCreep
: BW::activeTile
- btn
: BW::dialog::_u
- bTopMargin
: BW::dialog::_u::_edit
- bTotalPlayers
: BW::MapVectorEntry
- bTournamentMode
: replay_resource::_netGame::_gameTemplate
- bTournamentModeEnabled
: BW::MapVectorEntry
- buffers
: BW::layer
- build()
: BWAPI::UnitImpl
, BWAPI::Unit
, BWAPI::UnitCommand
- buildability
: BW::TileType
- buildable()
: BWAPI::Map
, BuildingPlacer
- buildAddon()
: BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::Unit
- building
: BW::Unit
- BuildingMorph()
: BW::Orders::BuildingMorph
- buildingOverlayState
: BW::Unit
- BuildingPlacer()
: BuildingPlacer
- BuildingRefinery
: EventTest
- buildQueue
: BW::Unit
- buildQueueSlot
: BW::Unit
- buildScore()
: BWAPI::UnitType
, BWAPI::UnitTypeInternal
- BuildTest()
: BuildTest
- buildTime
: BWAPI::UnitTypeInternal
, BWAPI::UnitType
- buildType
: BWAPI::UnitData
- buildUnit
: BWAPI::UnitData
- bulletBehaviour3by3AttackSequence
: BW::Unit
- bulletCount
: BWAPI::GameImpl
- BulletImpl()
: BWAPI::BulletImpl
- bullets
: BWAPI::GameData
- BulletType()
: BWAPI::BulletType
- bUnknown
: replay_resource::_netGame::_gameTemplate
, replay_resource::_netGame
- bUnknown1
: BW::activeTile
- bUnknown2
: BW::activeTile
- bUnknown3
: BW::activeTile
- bUnknown_0x4B
: BW::dialog::_u::_list
- bUnknown_0x4F
: BW::dialog::_u::_list
- bUnknown_471
: BW::MapVectorEntry
- bUnknown_478
: BW::MapVectorEntry
- bUnknown_47C
: BW::MapVectorEntry
- bUnknown_48
: BW::MapVectorEntry
- bUnwalkable
: BW::activeTile
- bUpdateCounter
: BW::dialog::_u::_scroll
- burrow()
: BWAPI::UnitImpl
, BWAPI::UnitCommand
, BWAPI::UnitImpl
, BWAPI::Unit
- Burrow()
: BW::Orders::Burrow
- BurrowTest()
: BurrowTest
- bUsageRestrictionFlags
: replay_resource::_netGame::_gameTemplate
- bUseFixedPosition
: BW::MapVectorEntry
, replay_resource::_netGame::_gameTemplate
- bUseStandardUnitStats
: BW::MapVectorEntry
, replay_resource::_netGame::_gameTemplate
- buttonset
: BWAPI::UnitData
- bVictoryCondition
: replay_resource::_netGame::_gameTemplate
, BW::MapVectorEntry
- bVisibilityFlags
: BW::activeTile
- bWalkable
: BW::activeTile
- BWAPIPlayer
: BWAPI::GameImpl
- BWBulletToBWAPIBullet()
: BWAPI::BulletImpl
- BWUnitToBWAPIUnit()
: BWAPI::UnitImpl