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SimpleMemory Class Reference

The simple memory is a basic single-ported memory controller with a configurable throughput and latency. More...

#include <simple_mem.hh>

Inheritance diagram for SimpleMemory:
AbstractMemory MemObject ClockedObject SimObject Clocked EventManager Serializable Drainable

Classes

class  DeferredPacket
 A deferred packet stores a packet along with its scheduled transmission time. More...
 
class  MemoryPort
 

Public Member Functions

 SimpleMemory (const SimpleMemoryParams *p)
 
DrainState drain () override
 Notify an object that it needs to drain its state. More...
 
BaseSlavePortgetSlavePort (const std::string &if_name, PortID idx=InvalidPortID) override
 Get a slave port with a given name and index. More...
 
void init () override
 Initialise this memory. More...
 
- Public Member Functions inherited from AbstractMemory
 AbstractMemory (const Params *p)
 
virtual ~AbstractMemory ()
 
bool isNull () const
 See if this is a null memory that should never store data and always return zero. More...
 
void setBackingStore (uint8_t *pmem_addr)
 Set the host memory backing store to be used by this memory controller. More...
 
const std::list< LockedAddr > & getLockedAddrList () const
 Get the list of locked addresses to allow checkpointing. More...
 
void addLockedAddr (LockedAddr addr)
 Add a locked address to allow for checkpointing. More...
 
Systemsystem () const
 read the system pointer Implemented for completeness with the setter More...
 
void system (System *sys)
 Set the system pointer on this memory This can't be done via a python parameter because the system needs pointers to all the memories and the reverse would create a cycle in the object graph. More...
 
const Paramsparams () const
 
AddrRange getAddrRange () const
 Get the address range. More...
 
uint64_t size () const
 Get the memory size. More...
 
Addr start () const
 Get the start address. More...
 
bool isConfReported () const
 Should this memory be passed to the kernel and part of the OS physical memory layout. More...
 
bool isInAddrMap () const
 Some memories are used as shadow memories or should for other reasons not be part of the global address map. More...
 
bool isKvmMap () const
 When shadow memories are in use, KVM may want to make one or the other, but cannot map both into the guest address space. More...
 
void access (PacketPtr pkt)
 Perform an untimed memory access and update all the state (e.g. More...
 
void functionalAccess (PacketPtr pkt)
 Perform an untimed memory read or write without changing anything but the memory itself. More...
 
void regStats () override
 Register Statistics. More...
 
- Public Member Functions inherited from MemObject
const Paramsparams () const
 
 MemObject (const Params *params)
 
virtual BaseMasterPortgetMasterPort (const std::string &if_name, PortID idx=InvalidPortID)
 Get a master port with a given name and index. More...
 
- Public Member Functions inherited from ClockedObject
 ClockedObject (const ClockedObjectParams *p)
 
const Paramsparams () const
 
void serialize (CheckpointOut &cp) const override
 Serialize an object. More...
 
void unserialize (CheckpointIn &cp) override
 Unserialize an object. More...
 
Enums::PwrState pwrState () const
 
std::string pwrStateName () const
 
std::vector< double > pwrStateWeights () const
 Returns the percentage residency for each power state. More...
 
void computeStats ()
 Record stats values like state residency by computing the time difference from previous update. More...
 
void pwrState (Enums::PwrState)
 
void regStats () override
 Register statistics for this object. More...
 
- Public Member Functions inherited from SimObject
const Paramsparams () const
 
 SimObject (const Params *_params)
 
virtual ~SimObject ()
 
virtual const std::string name () const
 
virtual void loadState (CheckpointIn &cp)
 loadState() is called on each SimObject when restoring from a checkpoint. More...
 
virtual void initState ()
 initState() is called on each SimObject when not restoring from a checkpoint. More...
 
virtual void resetStats ()
 Reset statistics associated with this object. More...
 
virtual void regProbePoints ()
 Register probe points for this object. More...
 
virtual void regProbeListeners ()
 Register probe listeners for this object. More...
 
ProbeManagergetProbeManager ()
 Get the probe manager for this object. More...
 
virtual void startup ()
 startup() is the final initialization call before simulation. More...
 
DrainState drain () override
 Provide a default implementation of the drain interface for objects that don't need draining. More...
 
virtual void memWriteback ()
 Write back dirty buffers to memory using functional writes. More...
 
virtual void memInvalidate ()
 Invalidate the contents of memory buffers. More...
 
void serialize (CheckpointOut &cp) const override
 Serialize an object. More...
 
void unserialize (CheckpointIn &cp) override
 Unserialize an object. More...
 
- Public Member Functions inherited from EventManager
 EventManager (EventManager &em)
 
 EventManager (EventManager *em)
 
 EventManager (EventQueue *eq)
 
EventQueueeventQueue () const
 
void schedule (Event &event, Tick when)
 
void deschedule (Event &event)
 
void reschedule (Event &event, Tick when, bool always=false)
 
void schedule (Event *event, Tick when)
 
void deschedule (Event *event)
 
void reschedule (Event *event, Tick when, bool always=false)
 
void wakeupEventQueue (Tick when=(Tick)-1)
 
void setCurTick (Tick newVal)
 
- Public Member Functions inherited from Serializable
 Serializable ()
 
virtual ~Serializable ()
 
void serializeSection (CheckpointOut &cp, const char *name) const
 Serialize an object into a new section. More...
 
void serializeSection (CheckpointOut &cp, const std::string &name) const
 
void unserializeSection (CheckpointIn &cp, const char *name)
 Unserialize an a child object. More...
 
void unserializeSection (CheckpointIn &cp, const std::string &name)
 
- Public Member Functions inherited from Drainable
DrainState drainState () const
 Return the current drain state of an object. More...
 
virtual void notifyFork ()
 Notify a child process of a fork. More...
 
- Public Member Functions inherited from Clocked
void updateClockPeriod () const
 Update the tick to the current tick. More...
 
Tick clockEdge (Cycles cycles=Cycles(0)) const
 Determine the tick when a cycle begins, by default the current one, but the argument also enables the caller to determine a future cycle. More...
 
Cycles curCycle () const
 Determine the current cycle, corresponding to a tick aligned to a clock edge. More...
 
Tick nextCycle () const
 Based on the clock of the object, determine the start tick of the first cycle that is at least one cycle in the future. More...
 
uint64_t frequency () const
 
Tick clockPeriod () const
 
double voltage () const
 
Cycles ticksToCycles (Tick t) const
 
Tick cyclesToTicks (Cycles c) const
 

Protected Member Functions

Tick recvAtomic (PacketPtr pkt)
 
void recvFunctional (PacketPtr pkt)
 
bool recvTimingReq (PacketPtr pkt)
 
void recvRespRetry ()
 
- Protected Member Functions inherited from AbstractMemory
bool checkLockedAddrList (PacketPtr pkt)
 
void trackLoadLocked (PacketPtr pkt)
 
bool writeOK (PacketPtr pkt)
 
- Protected Member Functions inherited from Drainable
 Drainable ()
 
virtual ~Drainable ()
 
virtual void drainResume ()
 Resume execution after a successful drain. More...
 
void signalDrainDone () const
 Signal that an object is drained. More...
 
- Protected Member Functions inherited from Clocked
 Clocked (ClockDomain &clk_domain)
 Create a clocked object and set the clock domain based on the parameters. More...
 
 Clocked (Clocked &)=delete
 
Clockedoperator= (Clocked &)=delete
 
virtual ~Clocked ()
 Virtual destructor due to inheritance. More...
 
void resetClock () const
 Reset the object's clock using the current global tick value. More...
 

Private Member Functions

void release ()
 Release the memory after being busy and send a retry if a request was rejected in the meanwhile. More...
 
void dequeue ()
 Dequeue a packet from our internal packet queue and move it to the port where it will be sent as soon as possible. More...
 
Tick getLatency () const
 Detemine the latency. More...
 

Private Attributes

MemoryPort port
 
const Tick latency
 Latency from that a request is accepted until the response is ready to be sent. More...
 
const Tick latency_var
 Fudge factor added to the latency. More...
 
std::list< DeferredPacketpacketQueue
 Internal (unbounded) storage to mimic the delay caused by the actual memory access. More...
 
const double bandwidth
 Bandwidth in ticks per byte. More...
 
bool isBusy
 Track the state of the memory as either idle or busy, no need for an enum with only two states. More...
 
bool retryReq
 Remember if we have to retry an outstanding request that arrived while we were busy. More...
 
bool retryResp
 Remember if we failed to send a response and are awaiting a retry. More...
 
EventWrapper< SimpleMemory,&SimpleMemory::releasereleaseEvent
 
EventWrapper< SimpleMemory,&SimpleMemory::dequeuedequeueEvent
 
std::unique_ptr< PacketpendingDelete
 Upstream caches need this packet until true is returned, so hold it for deletion until a subsequent call. More...
 

Additional Inherited Members

- Public Types inherited from AbstractMemory
typedef AbstractMemoryParams Params
 
- Public Types inherited from MemObject
typedef MemObjectParams Params
 
- Public Types inherited from ClockedObject
typedef ClockedObjectParams Params
 Parameters of ClockedObject. More...
 
- Public Types inherited from SimObject
typedef SimObjectParams Params
 
- Static Public Member Functions inherited from SimObject
static void serializeAll (CheckpointOut &cp)
 Serialize all SimObjects in the system. More...
 
static SimObjectfind (const char *name)
 Find the SimObject with the given name and return a pointer to it. More...
 
- Static Public Member Functions inherited from Serializable
static const std::string & currentSection ()
 Get the fully-qualified name of the active section. More...
 
static void serializeAll (const std::string &cpt_dir)
 
static void unserializeGlobals (CheckpointIn &cp)
 
- Static Public Attributes inherited from Serializable
static int ckptCount = 0
 
static int ckptMaxCount = 0
 
static int ckptPrevCount = -1
 
- Protected Attributes inherited from AbstractMemory
AddrRange range
 
uint8_t * pmemAddr
 
const bool confTableReported
 
const bool inAddrMap
 
const bool kvmMap
 
std::list< LockedAddrlockedAddrList
 
Stats::Vector bytesRead
 Number of total bytes read from this memory. More...
 
Stats::Vector bytesInstRead
 Number of instruction bytes read from this memory. More...
 
Stats::Vector bytesWritten
 Number of bytes written to this memory. More...
 
Stats::Vector numReads
 Number of read requests. More...
 
Stats::Vector numWrites
 Number of write requests. More...
 
Stats::Vector numOther
 Number of other requests. More...
 
Stats::Formula bwRead
 Read bandwidth from this memory. More...
 
Stats::Formula bwInstRead
 Read bandwidth from this memory. More...
 
Stats::Formula bwWrite
 Write bandwidth from this memory. More...
 
Stats::Formula bwTotal
 Total bandwidth from this memory. More...
 
System_system
 Pointor to the System object. More...
 
- Protected Attributes inherited from ClockedObject
Enums::PwrState _currPwrState
 To keep track of the current power state. More...
 
Tick prvEvalTick
 
Stats::Scalar numPwrStateTransitions
 
Stats::Distribution pwrStateClkGateDist
 
Stats::Vector pwrStateResidencyTicks
 
- Protected Attributes inherited from SimObject
const SimObjectParams * _params
 Cached copy of the object parameters. More...
 
- Protected Attributes inherited from EventManager
EventQueueeventq
 A pointer to this object's event queue. More...
 

Detailed Description

The simple memory is a basic single-ported memory controller with a configurable throughput and latency.

See Also
gem5 Memory System

Definition at line 64 of file simple_mem.hh.

Constructor & Destructor Documentation

SimpleMemory::SimpleMemory ( const SimpleMemoryParams *  p)

Definition at line 53 of file simple_mem.cc.

Member Function Documentation

void SimpleMemory::dequeue ( )
private

Dequeue a packet from our internal packet queue and move it to the port where it will be sent as soon as possible.

Definition at line 196 of file simple_mem.cc.

References curTick(), dequeueEvent, DPRINTF, Draining, Drainable::drainState(), packetQueue, port, EventManager::reschedule(), retryResp, SlavePort::sendTimingResp(), and Drainable::signalDrainDone().

Referenced by recvRespRetry().

DrainState SimpleMemory::drain ( )
overridevirtual

Notify an object that it needs to drain its state.

If the object does not need further simulation to drain internal buffers, it returns DrainState::Drained and automatically switches to the Drained state. If the object needs more simulation, it returns DrainState::Draining and automatically enters the Draining state. Other return values are invalid.

Note
An object that has entered the Drained state can be disturbed by other objects in the system and consequently stop being drained. These perturbations are not visible in the drain state. The simulator therefore repeats the draining process until all objects return DrainState::Drained on the first call to drain().
Returns
DrainState::Drained if the object is drained at this point in time, DrainState::Draining if it needs further simulation.

Implements Drainable.

Definition at line 246 of file simple_mem.cc.

References DPRINTF, Drained, Draining, and packetQueue.

Tick SimpleMemory::getLatency ( ) const
private

Detemine the latency.

Returns
the latency seen by the current packet

Definition at line 221 of file simple_mem.cc.

References latency, latency_var, Random::random(), and random_mt.

Referenced by recvAtomic(), and recvTimingReq().

BaseSlavePort & SimpleMemory::getSlavePort ( const std::string &  if_name,
PortID  idx = InvalidPortID 
)
overridevirtual

Get a slave port with a given name and index.

This is used at binding time and returns a reference to a protocol-agnostic base master port.

Parameters
if_namePort name
idxIndex in the case of a VectorPort
Returns
A reference to the given port

Reimplemented from MemObject.

Definition at line 236 of file simple_mem.cc.

References MemObject::getSlavePort(), and port.

void SimpleMemory::init ( )
overridevirtual

Initialise this memory.

Reimplemented from AbstractMemory.

Definition at line 63 of file simple_mem.cc.

References AbstractMemory::init(), BaseSlavePort::isConnected(), port, and SlavePort::sendRangeChange().

Tick SimpleMemory::recvAtomic ( PacketPtr  pkt)
protected

Definition at line 75 of file simple_mem.cc.

References AbstractMemory::access(), Packet::cacheResponding(), getLatency(), and panic_if().

Referenced by recvTimingReq().

void SimpleMemory::recvFunctional ( PacketPtr  pkt)
protected
void SimpleMemory::recvRespRetry ( )
protected

Definition at line 228 of file simple_mem.cc.

References dequeue(), and retryResp.

bool SimpleMemory::recvTimingReq ( PacketPtr  pkt)
protected
void SimpleMemory::release ( )
private

Release the memory after being busy and send a retry if a request was rejected in the meanwhile.

Definition at line 185 of file simple_mem.cc.

References isBusy, port, retryReq, and SlavePort::sendRetryReq().

Member Data Documentation

const double SimpleMemory::bandwidth
private

Bandwidth in ticks per byte.

The regulation affects the acceptance rate of requests and the queueing takes place after the regulation.

Definition at line 135 of file simple_mem.hh.

Referenced by recvTimingReq().

EventWrapper<SimpleMemory, &SimpleMemory::dequeue> SimpleMemory::dequeueEvent
private

Definition at line 169 of file simple_mem.hh.

Referenced by dequeue(), and recvTimingReq().

bool SimpleMemory::isBusy
private

Track the state of the memory as either idle or busy, no need for an enum with only two states.

Definition at line 141 of file simple_mem.hh.

Referenced by recvTimingReq(), and release().

const Tick SimpleMemory::latency
private

Latency from that a request is accepted until the response is ready to be sent.

Definition at line 116 of file simple_mem.hh.

Referenced by getLatency().

const Tick SimpleMemory::latency_var
private

Fudge factor added to the latency.

Definition at line 121 of file simple_mem.hh.

Referenced by getLatency().

std::list<DeferredPacket> SimpleMemory::packetQueue
private

Internal (unbounded) storage to mimic the delay caused by the actual memory access.

Note that this is where the packet spends the memory latency.

Definition at line 128 of file simple_mem.hh.

Referenced by dequeue(), drain(), recvFunctional(), and recvTimingReq().

std::unique_ptr<Packet> SimpleMemory::pendingDelete
private

Upstream caches need this packet until true is returned, so hold it for deletion until a subsequent call.

Definition at line 182 of file simple_mem.hh.

Referenced by recvTimingReq().

MemoryPort SimpleMemory::port
private

Definition at line 110 of file simple_mem.hh.

Referenced by dequeue(), getSlavePort(), init(), and release().

EventWrapper<SimpleMemory, &SimpleMemory::release> SimpleMemory::releaseEvent
private

Definition at line 161 of file simple_mem.hh.

Referenced by recvTimingReq().

bool SimpleMemory::retryReq
private

Remember if we have to retry an outstanding request that arrived while we were busy.

Definition at line 147 of file simple_mem.hh.

Referenced by recvTimingReq(), and release().

bool SimpleMemory::retryResp
private

Remember if we failed to send a response and are awaiting a retry.

This is only used as a check.

Definition at line 153 of file simple_mem.hh.

Referenced by dequeue(), recvRespRetry(), and recvTimingReq().


The documentation for this class was generated from the following files:

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